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TurtleMaster326

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A member registered Dec 27, 2018 · View creator page →

Creator of

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nice simple concept, easy to understand and play- i wouldve loved to see the actual thing you play as with a texture instead of being a sphere, but thats just a personal opinion- audio was alright but very loud and spikey at some points.  overall a good entry, with a couple potential improvements here and there!

I love the artstyle and feel of this game! the speedrun collection has been done many times but this game does it pretty well! If i had one suggestion it would be to have moving blockades throughout the store to add an extra bit of challenge, or to have different levels with different amounts of orbs spread further out to make it ramp up in challenge.  overall, very fun game and cool use of the theme!

very nice mechanics and fun unique idea! sometimes it is very difficult to tell which colors to aim for, so some sort of hint on what colors you need to make the final one would be nice, but otherwise a very well made game!

this is a challenging but fun game with a really unique take on the theme- some of the platforms feel very slippery and the amount of time you have before platforms start dissapearing makes it hard to even get a bearing on whats happening, but overall this was pretty fun to play!

wow.. very very well done.  This game manages to immerse you legitimately into this older time and feels like real human interactions.  I appreciate the tie real history and the link to actual articles published.  great artstyle, sound, and storytelling!  

Very fun idea!  I loved the visuals and sound design, and the take on the theme was very unique.  I would love to see a little more variety in gameplay aside from the joker, as up until that point it felt a little stale, but once it ramped up a bit the gameplay gets very fun!  I would love to see how far you could go with the gameplay of this game.

Very fun! the game feels very polished and clean- it just feels very difficult, it takes forever to get enough money to upgrade at the beginning, and when you lose health on a round but cant upgrade anything or place anything it just feels like you're forced to fail, alongside a lot of the ranged attacks moving too slow to hit the enemies at the end of its range.  Other than a few difficulty and balance issues, it's very fun to play and is a nice take on the theme!

The game is fun, but feels clunky when attacking since you have to move to one side before you can attack that direction, and it could use some more audio/music.  small bug exists where you can start the wave while in the menu, and it locks you to the menu and wont let you move or attack

this is pretty fun! I did find a couple bugs, where if you stand next to a cauldron and run along them it highlights all of them, and if you don't do anything on endless mode the death screen never plays, and you just stop moving. (this doesn't happen on normal or hard however).  other than that, this is an interesting take on the theme, and is well made.  I also really like the art, and control system.

first of all, the 4th level is impossible, because the red platform is too high up. second, it gets really frustrating to just wait for the red one to make its way back and forth each time you mess up one of its jumps, I wish there was a way to make the red one faster

Thanks for the feedback! it helps out a lot!

thanks for the feedback!  it really helps me out

ummm.. i couldn't play it, the robot just fell through the floor

WOW

this is amazing, though i could not get past the final fight, its obvious that you put TONS of time i=and effort into this, with the story, and gameplay, and the way that you worked the theme into both.  i would LOVE to see a longer, more fleshed out version of this, and i truly believe that this game deserves to win the jam

first of all, no clue how to play, what im supposed to do, or how i got a game over screen. 

i also fail to see how this matches the theme of the jam...

(1 edit)

a bit of constructive criticism,

1. The levels are to easy, if you are just getting from one end to the other

2. The levels are to difficult, when trying to defeat every enemy, with the placement of the spikes, at the hanging enemy, he respawned too quickly to completely kill him, and it felt almost impossible to beat it this way.

3. (bugs) the shooting enemies didn't turn around, so they were usually super easy to kill, and you could jump on top of the sworded ones, so they couldn't attack you, and be easily killed.  the issue was, one would always slide into spikes, so you couldn't  completely kill it, without killing your self.

Upsides!!

the art and music are amazing! and i loved it!

a story is also present, and its not just a plain platformer.  


All in all, good game!  you obviously couldn't work out all of the kinks, given the time limit, so i think that this game deserves good ratings!

how do i play?