Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

TurboSeb

66
Posts
24
Followers
24
Following
A member registered Aug 08, 2023 · View creator page →

Creator of

Recent community posts

Another beautiful work! I really like your approach to painting models

This is such a vibe! The low sample count really compliments the style

This looks cool! I like the colors you chose

This is such a vibe 😎

Another sundial enjoyer 🥳

The composition in your scene is incredible! I feel like the lack of lighting in parts of the scene doesn't do justice to your work (like the windows), but at the same time it gives a really cool vibe

That's such a great character design! It immediately reminded me of stallord from zelda games

That hourglass looks cool 😯 You added so many great details on it!

This looks beautiful! The composition is really well balanced

Thank you! I find it useful as a lot of people don't really trust downloading random files.
I'm thinking of making a small app to allow people to post model previews on itch, but it's pretty complicated 🤔

(1 edit)

This looks amazing! The lighting is perfect. It was really cool reading your process through the daily devlogs as well, I'll definitely have to make one for the next jam.

👏👏

Thank you so much ! 🐫

(1 edit)

It looks so magical 

Really cool dog 🐶

The gameplay is really fun! I don't know if it's a feature but I could do most puzzles by carefully shifting the files while it's reading through the song.

Everything related to visuals/audio/ux is on point

(1 edit)

Thank you !

That's something I couldn't quite figure out during the jam period, but it's ready to be added in the next update ! :)


Thank you so much :)

Thanks! :)

Beautiful presentation! The gameplay is quite fun. If I had one "negative" thing to say it's that the controls feel a bit crammed together, would have been cool to be able to turn the camera with the mouse

Awesome concept! I've never seen a game with controls like this, it's refreshing and inspiring

Glad you liked it!
I made a custom resource for each object that has the 2d and the 3d objects. And so basically when I catch a 3d object, I remove it in the 3d world and spawn it's 2d version in the inventory and vice versa when I drop an object. Hope this helps ^^'

Dope game! Congrats on the polish

Cool concept! The movement feels great

Very cool game! Wish the level was longer

Thanks for your feedback!

Did you try changing the sensitivity in the options menu? Could be due to compatibility problems with a browser/OS as it's happened to me in the past. I only tested the game with Chrome on Windows

I'll try to see what I can do :)

Thank you! I have to say I probably spent over 15 hours a day working on the game. I overscoped quite a bit but I managed to get something I'm very happy with

(1 edit)

Really cool! It would be fun to be able to get hit by your own bullets, so you actually have to think about where you shoot. Had the enemies sometimes spawn on top of me and throw me straight at the wall.

This concept is really unique! I like the fact you unlock new cards

This game looks dope and is really fun! The sword combat just feels a little stiff

Pretty complex. It took my a while to understand how things work, but it was really fun. There's a ton of interesting concepts and the art is beautiful !

Really fun! It's very polished for 72 hours

Really cool sprites! I love the explosion animation

Very fun concept! Trying to move the explosive through all those crates was a true nightmare but I made it

I could see myself playing this for a few million hours. Amazing work !

It's not as easy as it looks. Really cool game!

Thanks a lot! I was worried the controls might be a bit complicated to get used to, so this is a relief.

The art in this one is astonishing!
 It really feels like a fully fleshed-out game.

Amazing game! The pacing feels just right and the art is great