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ttrkaya

15
Posts
14
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9
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A member registered Feb 05, 2014 · View creator page →

Creator of

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Very cool! Feels very polished for a jam project!

Runs well, easy to understand and fun to play around with.

I am thinking of the design possibility space this recursive mechanic unlocks. Without a recursion limit, I think this corresponds to having infinite space, but just more difficult to manage.

This is a design area I've experimented in: https://ttrkaya.itch.io/zoomer with my custom engine just like yours!

In terms of game design, I couldn't find a satisfactory approach for a coherent game loop. I think your mechanic does not unlock fertile ground either on top of Shapez.

Thanks for sharing this impressive experiment! Well done!

Show off! :)

Brilliant as always.

Wow! Very impressive.

I remember your tweets during the jam. This sounded like a bad idea back then, but the execution is almost perfect! You've really pulled this one off!

My hat is off to you, sir!

I am not smart enough for this one. After brute-force stopped working I quit :)

Runs great as always.

I think building a wood producer should not cost wood to avoid player getting stuck. Real story :)

Great visuals! Smooth and impressive tech!

I'm sure you already are aware but the game and level design could be improved. Happy to discuss if interested.

Looks great! Smooth 144 FPS on my gforce 2070 mobile.

Impressive tech for the destructible terrain! I was thinking of building something similar with digging mechanics. May I ask how you have achieved it? Does it involve marching squares?

noice!

Beautiful! Both visuals and audio. Amazing work, thanks for sharing!

On the game design side, I'd love to see some progression systems, perhaps similar to little inferno.

Keep being awesome <3

Very like!

I got myself stuck in 76. Won't restart :D

Very good!

delicious game! cheers!

Phantastisch!

fucking awesome!

great usage of the classic platformer power-up formula.

It`s incredible that the game is done in 4 hours.

finished and loved it. thanks