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tryathingortwo

3
Posts
A member registered Mar 08, 2023

Recent community posts

I actually love this concept, microgame collections are a lot of fun and there's potential! Applaud the experimentation with Godot's bone rigging, as rigging is a pain for anyone, let alone during a jam! There's definitely room for improvement, as the core concept needs some clearer direction overall - I thought the game was unplayably bugged for a good 10 minutes before I realized that the microgames are quite literally hidden unless you prompt the game to help you find them.

A high score-based game is the (only) natural conclusion for this year's theme, so I'm happy to see this game actually meet that standard!

The core mechanics at play are very intricate and allow for exciting, repeating playthrus! Definitely not an easy beat, but an incredibly fun and swell (pun totally intended~) slots/dice-building game!

The initial set-up is a little confusing to understand, but once I figured out how the symbols represent in-game, I really found myself obsessed with designing a team of plump cowgirls perfectly set-up to max out their Charm and minimize their opponents. I love dicebuilders and other games based on maximizing your odds by adjusting your possible rolls, and this game easily slots in that genre as one of my niche favs~

A lot of these kinky game jams have a tendency to spawn games that focus on the "bigger lul" aspect, but I genuinely respect this entry for generating a robust resource management system! I would love to see more strategies develop as more characters and subfeatures are added to really add more grit to the game! 

Krisca best cow 11/10

The core mechanics at play are very intricate and allow for exciting, repeating playthrus! Definitely not an easy beat, but an incredibly fun and swell (pun totally intended~) slots/dice-building game!