Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Trufflez45

73
Posts
4
Followers
A member registered Jul 12, 2024 · View creator page →

Creator of

Recent community posts

Short and sweet strategy game, well done :)

Short and sweet game :)

Beat was nice and I really like the idea. But the platforming felt a bit clunky imo

(2 edits)

Probably my favorite game I've played in this jam so far! Made me late to work this morning lol

Really satisfying progression system and interesting upgrade choices. If I had to make one change, it'd be to change the font to be a more readable one.

Interesting take on a warioware style game! Honestly I didn't even notice the audience for the first minute or so. Seemed like I could just ignore them lol

Really cool take on the theme! The third level wasn't particularly intuitive but eventually got it :)

Really well polished puzzle game. I liked the mechanic, and the puzzles themselves were varied and fun to solve :)

I want whatever you guys were on when you made this game. I love it

Artwork was great and cohesive!

Short and sweet game!

Pretty satisfying once you get going. Wished it wouldn't start back at 0 after missing one though. It felt like it took forever for me to get back up to a fun speed again

Had to take off my headphones because of the clicking sound lol. But was an interesting game, once I got used to the controls it was enjoyable!

Feels like a really creative game, but I just couldn't figure out what to do after getting cookie god

The artwork looks cute! But I couldn't get the game to load up :(

Very cute doggo! Straight forward game with a twist on snake

Really creative take on the theme! Haven't seen a puzzle game like this before, but wished there were more ways to solve the puzzles

The fish and sounds were cute as hecky

Honestly really creative and enjoyable game for the amount of scope. If you get it to line up where you can hold the rocket around the entirety of one of the turns it feels like you really start to cook.

Honestly banger of a jam game! Audio was spectacular and the game was really engaging. Lots to keep track of, it felt like a game of StarCraft lol

Really creative take on "loop"! And I thought the motorcycle audio reacting to the throttle sounded really good.

Really cool game! As a SC2 player I enjoyed having a bunch of firefighters I had to micro to save the town.

The controls felt a bit hit or miss, but it's hard to get RTS controls to feel just right (especially in gamejam time frame).

(1 edit)

Congrats on your first game jam game!!

Was an interesting and fun game when I figured out what worked. There were many tedious points where you had to just trial and error to find the path forward then take 10 seconds to reset and go through the dialogue again.

I loved the SFX of the worm in the boss fight lol

Was a cute game with a funny artstyle. I laughed when I died and the music slowed down

Would have liked a goal to work towards - something like "we want to do this! this action is good!" rather than just "don't get hit, getting hit is bad"

I really really liked the artstyle! The big green dragon is really cool!

I don't generally enjoy narrative games, would have liked a more concise way to understand what to do / what my goals were without reading so much dialogue

Fun little game! But the tongue hitbox was so small and the hunger bar depletes so quick, I would get to just under 40 flies and die multiple times :(

Fun jam entry! Polished execution on simple mechanics make for enjoyable small games :)

I was able to break the game by dashing and picking up all 4 potions then the game never progressed lol

Would have been awesome if there were more things to dodge, very quickly I was just filling the entire room with my projectiles and destroying everything

The graphics are cool!

Couldn't figure out how to actually play though. Tried for ~5 min and hit every button on my keyboard, tried to click on everything, and just couldn't figure out how to go up :(

Interesting idea, was expecting it to be a bit more of a rhythm game with how the frogs were laid out.

Had a good time rolling my face across my keyboard to catch all the flies though!

Looks like a unique and original kind of puzzle game!
Tried for a while but just couldn't quite understand what some of the numbers / icons meant and couldn't get past the 3rd or 4th level.

Loved the art lol! Unique spin on snake, the apple level felt pretty difficult if you didn't get good bug spawns!

Had a lot of unique mechanics and controls! The platforming was a bit floaty for me, I would have loved some snappier controls. But overall cool game :)

The artstyle was cool, and I really liked the idea of the game!

Would have loved if the buttons were a bit bigger and easier to see, and if I had more options of ingredients so I could make sure I have what the warriors are asking for!

(1 edit)

Cute game! I loved the SFX haha, and the number of options in the settings menu was awesome!
I expected the controls to be a bit snappier - hummingbirds are known for being able to turn on a dime!! And I didn't quite understand why I needed to grow my flock - it seemed like they just grew themselves but didn't make me stronger or really do anything.

I liked the artstyle of the boat! The idea of the light revealing enemies is an interesting mechanic but at the moment it feels pretty repetitive

Very bare bones gameplay and the music was crazy loud, but I loved the pizza character art running away from you lol

Satisfying incremental game, played longer than I thought I would!

Pretty fun original game! The upgrade tree / nursery was actually really satisfying, but I found myself not enjoying the actual controls. With how small the tongue hitbox is and how difficult it is to actually control / turn the frog with either pulling or pushing it, it felt like it was best to just drag him to the center and stop moving him.
Overall well done!

I usually hate consumable items in games, but this was a cute way to do it! I was able to go on endlessly
The issue I had was there wasn't much choice besides clicking on the items that did damage and occasionally heal. I would have loved knowing which slimes would be attacked so I could defend (also defend didn't really seem to reduce damage. the slimes that didn't defend often took less damage than those that did lol)

The theme and graphics are great! The game is incredibly difficult though lol

Fun looking game, the menus are cute but the bouncing around of the environment made me nauseous so I couldn't play much of the actual rhythm game part lol