Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

truecurt

14
Posts
2
Followers
A member registered Sep 24, 2016 · View creator page →

Creator of

Recent community posts

Nice aesthetic, I liked how the eyes popped through the trees.

Thanks so much for playing my game, I'm glad you liked it so much!

Hi! Thank you for trying out my game and appreciating the art. The particles were enjoyable to make. They took a few iterations but I ended up using the same five base images for most particle effects, and had minor color shifts to make them fit the situation they belonged to. Glad the effects were noticable to you!

Ah dang, that's unfortunate I'm sorry to make that difficult on you. I really considered if I should make it more bold. Glad to have the feed back though, will update in the future once the jams done. Thanks for playing it and appreciating the art!

Ah that was it, I swore I was doing that but I think my timing was just bad.

I struggled to get the jumping to work reliably. I was spamming space bar and it seems to randomly spend a ghost. Playing in browser. Really like the art and music, its all works so well.

Hey, thanks very much for playing my game and such kind words. Thats really helpful feed back. 

I think maybe a time delay on each instruction wouldve helped in making that information more digestible.

And for the seeds, I see what you mean. My attempt of coordinating sound queues, animations, and particle bursts to get the proper feel for each action definitely needs some fine tuning.

I started to understand it was about like ramping up one's speed and those arcs were what I believe were visuals of expected trajectory? I liked the idea, glad you submitted it regardless of doing all you set out to with it.

I sat here for like 5 minutes a level just sorting out "oo thats a good path, no THATS a good path" just min/maxing in my head. Loved it, really cool game 

I did all the art, animation, and coding. The music I used was a royalty free song I found (that is the credit at the top right) and the sound effects were free sounds I found from various free sound effect sites.

Thank you for taking the time to respond. The points you've mentioned make a lot of sense and will definitely help me get better at handling communication of gameplay elements to the player, namely time and hitboxes, as well being mindful of base UI considerations like the inclusion of a "BACK" button. Thanks again for playing!

Hi, I appreciate you taking the time to play my game!


I am very grateful for your feed back and would love more if you don't mind:

Can you elaborate on what you thought felt clunky about the controls?

What are your thoughts about the amount of crows? How did it influence your opinion of the game?

What was your opinion of the gameplay time?

Did you look at the "How To" screen? If so, what were your thoughts about it, and how did it influence your undestanding of the game (helpful, not helpful, confusing, etc)?

Hi, thank you so much for playing my game! 

The crows eat crops, so if you let them build up, then crops you take too long to get back to will be eaten and thus, you will fail to get any score from them.

In the interest of doing better in the future, would you mind answering these questions for me:

Can you elaborate on the feeling you had of not knowing what was happening? Any opinions on what would have helped you not feel this way?

Had you looked at the "How To" screen? If so, what was your general opinion of it (helpful, not helpful, etc), and how did it influence your understanding of the game? 

What did you think about the length of the gameplay time?

Cool game, keep it up!