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triplesigma

11
Posts
A member registered Feb 20, 2025

Recent community posts

A very good idea with an excellent execution, I liked the increasing difficulty and learning with errors (falling down because of a small movement failure)

I liked playing this game, it has solid visuals and gameplay, as a small nitpick, it lacks camera rotation because replicants sometimes stand behind buildings and shadows aren't visible so no clue they're even there.

Interesting idea and good execution, wasn't able to lose in this game though.

A nice short puzzle but the waiting time in the beginning is too much, would probably shorten it to 25 seconds, that is way more than enough to get good with controls. the left/right movement is kinda wacky but other than its a pretty good game. 

I like the idea but the execution is lacking even with a how to tutorial this was hard to figure out, there are some issues like camera getting stuck if exit is pressed too early and the system of losing items is too punishing, basically is what made me ragequit. The camera animation is too long and the controls were frustrating, I did not expect WASD movements to be affected by where my cursor is aimed. Other than that, nice game.

Short experience with fleshed out concept but lacking visuals, interacting ahead of time using replicas was pretty surprising.

I would say its a nice short puzzle for checking your contextual logic.

Nice small platformer in which you have to use your clones to complete jumps and do puzzles.

Short fun game, as if playing with friends but recording own movements. Really curious how the recording system was done because it is pretty consistent.

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Interesting game concept, it wasn't really obvious how to use the controls but managed to figure out and its pretty fun. Although it gets too stale at about 4 replicas its just not variative. Probably would be even more engaging with multiplayer. 

Nice idea and previews, unfortunately I wasn't able to start playing the actual game because of camera glitches in the house building at the start of the game. Not sure how the game relates to the theme of the jam, seems like an unrelated project but good luck on that!