Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

IntertonomyView game page

Intertonnomy is a 2D puzzle platformer where you solve puzzles, playing as yourself and a synthetic replicant.
Submitted by Gunk Monkey — 2 days, 1 hour before the deadline
Add to collection

Play game

Intertonomy's itch.io page

Results

CriteriaRankScore*Raw Score
Polish#282.7393.000
Overall#302.4192.650
Innovation#322.0082.200
Theme Adherence#332.9213.200
Fun#372.0082.200

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Nice visuals, cute character. Controls were really solid and everything felt nice and juicy. The idea is quite simple in nature, but I think that's perfect for a game like this so the mechanics of the levels/puzzles can be complex. However, in this game it never really felt like the mechanics got too complex. The levels all felt really easy (especially chamber 8) and I never really felt puzzled, it felt like one big tutorial. But it's obvious that there's a good idea with a lot of charm here so I'd love to see where this goes if you continue to work on it! Some minor feedback: - I really didn't like that I couldn't skip any of the dialogue, it felt very slow. In my opinion that first room should have been a long chamber where you have to walk to the right while he's talking so the player has something to do (kinda like the opening to LittleBigPlanet games) - Some levels (like chamber 5) should definitely have a more pulled out camera so you can see more since it's a bit claustrophobic. - I got the following error when pressing the button to open the sliding door in Chamber 9: System.NullReferenceException: Object reference not set to an instance of an object. at SideDoor.OnFixedUpdate() in Components/PuzzleElements/SideDoor.cs:line 92

Leave a comment

Log in with itch.io to leave a comment.

Comments

A nice short puzzle but the waiting time in the beginning is too much, would probably shorten it to 25 seconds, that is way more than enough to get good with controls. the left/right movement is kinda wacky but other than its a pretty good game.