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Treven

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A member registered Apr 25, 2017 · View creator page →

Recent community posts

Yep that is exactly what happened. Dialogue/cuteness and cutscenes are hard to code and easy to mess up. 

Your welcome!

Good step in the right direction. I did get stuck in the ceiling and had to reload the game. The best part was the boss. The game has one great moment. 

Hello bastation,

I could not complete your game due to a bug that locked me in the spy's cage. 

Overall a solid game. I did like the weapons with different passive properties and character customizer. 

There is an attack. Its the Z key.

Hello hazelproductions,

I enjoyed you the gameplay that was made in only 9 days. I'm impressed. You got a triple hit combo and enemies with multiple behaviors. 

My only critiques against the game are the jump feels off, the boss's close attack is too fast so I end up tanking the damage as I slash away, and their is no strategy against the boss besides mash Z and pray. 

In the end great job

Hello hazelproductions,

I enjoyed you the gameplay that was made in only 9 days. I'm impressed. You got a triple hit combo and enemies with multiple behaviors. 

My only critiques against the game are the jump feels off, the boss's close attack is too fast so I end up tanking the damage as I slash away, and their is no strategy against the boss besides mash Z and pray. 

In the end great job!

(3 edits)

Action Trainer is a training room with a ball that the player can beat around the screen. 

I made the game as prototype for a physics based action game as well an opportunity to receive feed back from a community for I can improve.

Download link: https://treven.itch.io/action-trainer