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Tremotino

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A member registered Mar 07, 2017 · View creator page →

Creator of

Recent community posts

Hi! Thanks for trying the game.
I understand the problem with puzzles. each item was originally supposed to be an element of a more expansive lore that, due to time constraints, we weren't able to implement! So we did our best to include indicators to help you understand what to look for. Personally speaking, they could be clearer! But having the characters themselves talk about various items that might be useful doesn't seem very satisfying. But we'll take note for future game jams and in case we want to resume the project!

For collisions, yes! They're a problem! I could never have imagined not using the mesh collisions generated by Godot. Right after this jam, I'm making personal prototypes to better understand some things, also because I've never done Level Design!! (and originally there were supposed to be 4 of us doing it and not 3, another friend of mine who is actually trying his hand at level design)

For the ending, I wanted to convey a sense of eternal limbo. But I understand that doing so just makes it seem like the game has stalled or something else is going on. I'll take that into account too!

Thanks for the criticism and for taking the time to share it! It's truly appreciated! I'll treasure it!

Thanks for the advice and thanks for playing! I take note.

Hi! Thanks for playing it all the way through! I totally agree with the "TV Mode"! Unfortunately, due to lack of time, we forgot to implement the camera that provides optimal zoom.
As for the ending, again, understandable! The meaning I wanted to convey is that you fall into an eternal limbo. But it's also true that, without any hint of an ending, you wait for something.

Thank you so much for your feedback and your kind words!

In just 10 days? Wow! Truly creepy and spectacular! Visually, I think it's the first game I've seen from the jam that's graphically advanced. Congratulations! What a great atmosphere!

This game took me back in time! As a kid, I used to play a lot of potion-making games and stuff like that. It's really cute and well-made! I had fun! And it's really, really cute visually!

I found the controls really interesting. I don't know what, but I liked them. The cursor that moves whatever you're holding... I find it really fascinating! I might take note. Other than that, it really has so much potential. I loved it! The puzzles, the atmosphere, everything! Really! Pick it up again as soon as you can! You've got a gem in your hands.

A tutorial would have helped a lot! But other than that, I love games that rely on deckbuilding! A mix of luck and skill. I highly recommend you come back to it after the game jam ends, it has so much potential! And it's really visually very nice. Keep it up!

Really cute! I love games with tons of minigames inside! And the visuals are really cute! If you take it back after the game jam it would be a really nice game

Thanks! Glad you enjoyed it!

Thanks for playing!!

I had to take a screenshot because itch has a character limit, oof.

Thanks for playing! Unfortunately the web version is horrible...  Sometimes it's both the browser's fault but in this case also the lack of optimization (I recently discovered occlusion and culling, oops). As for the rest, the scissors should let you into the kitchen. If they didn't let you in, is it probably a bug? I suggest you try again!

Now: (on the next reply)

Thanks for playing!!

Yes, I wasn't complaining! It just made me smile!

I finally got around to playing it! I laughed that you used Half-Life sounds for the footsteps.
Other than that, it's a really nice game! There are a few issues that I don't know if they're caused by bugs or my computer, which doesn't handle web games very well. Like the menu buttons, which sometimes take one input and other times not! Or the cursor counts them slightly further away from where I see them. Other than that, I had fun, really nice!

A really fun game! I had fun. I laughed at the specific number compared to a "generic" number (like 100).
Maybe a little too dark, but it's actually okay! (My screen is also poorly calibrated, so I see more light than others, which is why I say it's okay).

TV is evil! I knew it! They want revenge!
Other than that, it's a really nice game! I played it to the end with pleasure!

I really like minigame collections! It takes me back to when I was little and played the Tamagotchi game on the Nintendo DS! Very nice, maybe I didn't see the theme with the twist? (Or I didn't notice, too caught up in nostalgia)

Anyway, I had fun! I'm sorry about the inventory, which seemed to be designed specifically for interacting with the creatures more. Maybe in the future!

Really cute platformer! I laughed that in the tutorial they don't tell you that the fans make you lose; you find out by crashing into them.
other than that, it's really very nice, it would be interesting to see it with many more mechanics and gradual upgrades, or unique to each level!

If you came back and polished this game after the game jam, something really nice would come out! great job, that's a really nice idea

Really interesting mechanics! It's a really cute game! I had fun! Great job!

Really interesting mechanics! It's a really cute game! I had fun! Great job!

Hello!

Have you tried the web or PC version? The web version is really slow! I recommend the PC version!

Hello! Thanks for trying the game! Can't you really hear the sounds?

In any case, I suggest you try again and explore better! If I can give you some advice:

The woman could leave something before entering the house.

Thanks for playing! I hate collisions that are out of the way out haha

I suggest you try to play again as soon as you have the chance

I had a bit of trouble playing it because my computer was a bit old, but I still managed to enjoy it! The mechanics are really neat. If you polish the game after the jam, you could create something really fun! Think about it!

Really cool idea! It would be nice if I could pick it up again after the jam! especially since it would be nice to play it again!

Thanks! That would be nice! I recommend you try it again and take your time!
If you want some advice (don't read below if you want to figure it out yourself) :

The woman could put something useful down before entering the house.

I understand! I'm sure next time you'll be much better off!

Really cute! I really put a lot of effort into it! Just because it was so much fun.

I really wanted to play it! But unfortunately the game resolution is... Huge! Did you create the game adapted for a 21:9 screen? I'll come back tomorrow to see if the size has been fixed! Otherwise... I'm sorry.

The problem you got at the end was the final cutscene! Let's say yes, it could have been done much better! Anyway, thanks so much for playing! And yes, collisions are a problem, unfortunately! I've learned not to use Godot's automatic collision meshes.

This visual style took me back in time! In a good way.  The game is really cute, great work!

Please take it back after the jam! With the right polish and the right care, you can create a truly beautiful experience!
The concept is really cool! And I love it visually! It's a style I'd like to recreate for many things!

Doing all this with 6 hours to go until the end of the jam must have been hectic and also quite brave. 
Despite everything though... You did a good job! in a game that was made in 6 hours, I had a lot of fun! So don't be hard on yourself, and in fact, I hope to see you participate in another jam where, this time around, you'll have more time! Also because I'm sure you'll come up with great things! Keep it up! 

Cute! It gives me weird vibes (in a good way). I like your use of colors!
I had fun playing and exploring it, and for a single person working on it, you did a really good job! The trees were a problem, but otherwise it was really fun.

I love it! I love it I love it the twist!
I don't play tower defense much, actually, not at all! And this one was really fun, thanks in part to the twist! It creates a tension that I really enjoyed!

After the jam, I really recommend you get back to the project! You could create a really unique and fun TD in my opinion.

The voiceover is really cute! And I like the look! Especially the lighting!
After the jam, I recommend you polish it a bit and try to push it more! It has potential! I had fun

Very cute! I had fun! And I really love the visual style of the game! Cell shading with outline? Fantastic!

Keep it up!