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Treeblood

7
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2
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A member registered May 27, 2022 · View creator page →

Recent community posts

Holy crap, thank you for this reply! 

I was kind of worried about it when I saw it, but I'm glad I asked for clarification. I don't want to get political in the comments section of an itch.io game, but thank you for sharing your story. I can see how that experience lends to your game's design. I've been working on something of my own, and I definitely bleed a lot of what I've been through into it too.

I hope things have gotten better for you since, or at least get better soon if not! And best of luck in any future projects you do!

I was very curious to try this out, but I'm a little perplexed by one of the first instructions (under Register with HR)...

" If your name sounds "too ethnic", come up with a "nickname", that you'll just use on the phone, "to avoid unneeded escalations". "

What is this supposed to mean, and why is it even part of the instructions?

Not seeing where to post this, but I got this bug that prevents progress in the second campaign. The blacksmith that makes swords and maces doesn't produce maces, even if I select them. They go through the animation of doing so, but when done, no maces are actually produced. I tried to exit to main menu and reload, but upon reloading, I got this error.

Error

objects/Units/Miller.lua:224: attempt to index field 'workplace' (a nil value)

Traceback

objects/Controllers/ErrorHandler.lua:65: in function 'handler'

objects/Units/Miller.lua:224: in function 'update'

objects/Units/Miller.lua:306: in function 'animate'

objects/objects.lua:704: in function 'update'

states/game.lua:81: in function 'delayedInit'

states/game.lua:124: in function 'update'

main.lua:149: in function <main.lua:106>

[C]: in function 'xpcall'


I've not seen any updates on itch.io from this developer, so I have no idea if they'll even see this, but hopefully they continue with this.

Long shot, but would these work in VX?

I'm so sorry, I don't know how I never saw this. I use Chrome, on Windows 10.

Is the creator still planning on tweaking the game a bit? I streamed this around two years ago and saw their comment about updating it, but doesn't appear to have had anything changed at this time. 

While I enjoyed what was there, I definitely would like to see it expanded upon more!

Game is cute, but seems to have some trouble. 

For the space minigame, it doesn't feel like it progresses past the 'bubble shield' phase. I don't know if I'm just doing it wrong, or not for long enough, but that phase seems to last a really long time until I eventually get hit by a projectile. 

The other two minigames don't seem to start up at all, each one just gets stuck on the minigame's title screen.

Judging by the other comments, the game seems enjoyable, it just doesn't seem to be working properly for me.