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Not seeing where to post this, but I got this bug that prevents progress in the second campaign. The blacksmith that makes swords and maces doesn't produce maces, even if I select them. They go through the animation of doing so, but when done, no maces are actually produced. I tried to exit to main menu and reload, but upon reloading, I got this error.

Error

objects/Units/Miller.lua:224: attempt to index field 'workplace' (a nil value)

Traceback

objects/Controllers/ErrorHandler.lua:65: in function 'handler'

objects/Units/Miller.lua:224: in function 'update'

objects/Units/Miller.lua:306: in function 'animate'

objects/objects.lua:704: in function 'update'

states/game.lua:81: in function 'delayedInit'

states/game.lua:124: in function 'update'

main.lua:149: in function <main.lua:106>

[C]: in function 'xpcall'


I've not seen any updates on itch.io from this developer, so I have no idea if they'll even see this, but hopefully they continue with this.