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A member registered 89 days ago

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I’m a bit of a layman, but gee, it’s crazy to think that just the difference in resolution can affect the camera’s interaction with the object in question so much, just by reading your comment I’m already going to be careful when tinkering with the camera, both to add effects and to adjust it definitively, well, thanks for the reply and for posting such a lifesaver, a lot of people have trouble at first dealing with these mathematical formulas applied directly without knowing how it works in practice, I myself broke my head for days before discovering that point_direction and point_distance is related to Pythagoras, finally thank you very much for this, if you created a course entirely on gamemaker studio I would buy haha, I hope you succeed with your crazy plans.

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From my point of view everything that the code pre disposes works perfectly, I feel like a neanderthal for not understanding how each thing works and fits together, and for sure many questions, but if I could ask one, I would love you to make a complete video about all the possible types of problems with shaking in the movement of the sprite (in any direction), I see that there are several problems on this topic of gamemaker 2 and it really surprises me how much I need to research to go deep into it, so that’s it, note 10 for your code and thank you very much for offering it, and sorry for my horrible english.