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I’m a bit of a layman, but gee, it’s crazy to think that just the difference in resolution can affect the camera’s interaction with the object in question so much, just by reading your comment I’m already going to be careful when tinkering with the camera, both to add effects and to adjust it definitively, well, thanks for the reply and for posting such a lifesaver, a lot of people have trouble at first dealing with these mathematical formulas applied directly without knowing how it works in practice, I myself broke my head for days before discovering that point_direction and point_distance is related to Pythagoras, finally thank you very much for this, if you created a course entirely on gamemaker studio I would buy haha, I hope you succeed with your crazy plans.