So sorry to hear that, yeah turns out I released a really messy build. Itch didn't notify me of your comment, sorry I didn't see this earlier.
Could you try the new builds? The issue should be patched out.
Correct, I had plans to put the settings live this week, but that caused major bugs so it's just an empty button for now.
Those bugs you've mentioned are new to me though, with exception for the table - since the system is fixed, walking up too close to the item will trigger the item on the other side of the table. I'm learning Unity as I go with this and I think I've got an idea to fix it, but haven't gotten around to implementing it yet. Whilst fixing that major bug earlier this week I gave the dialogue system a major streamlining fix which makes the process less prone to bugs.
The save system has honestly been giving me a lot of headaches, but hearing that it also happens in new files which should *completely* reset Alice back to the default state is... well, it's good to know but odd lol. I'll take a look at all of it! Guess next week will be entirely dedicated to just bugfixing as well XD
Thank you for playing, and I'm glad to hear you're enjoying the game nonetheless haha. And to others, don't be shy to report bugs to me when you find them! It really does help!
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