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trail-blaz

15
Posts
3
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A member registered Jun 25, 2022

Recent community posts

When you complete the first lot of dishes, and go to talk to the judges, the images of the two main rivals don't disappear.

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Very nice and fun game to play. I like the ability to fight not in a turn sequence (the real time fighting). But yeah, if weight gain is added (hopefully) I think it would be quite nice.

Nice art and a cool idea, but I would agree with others and say the time limit needs to be adjusted, either that or you get more options on the redo time button as the level increases since the final one is really difficult to beat (considering the positions of the food are randomised each time after you fail so it's impossible to remember the positions that way).

A nice and fun little game this was.

I did stop playing after the bug with the Inn because I wouldn't have been able to continue otherwise. But other than that it was an interesting game at least.

Quite a nice and fun game. But yeah, the devs getting close to 4 minutes is really impressive. I couldn't beat that time.

The capital has a few bugs I noticed. When you go to the Inn in the capital, if you select no to stopping there, it will send you back to your tent in the first part of the game, secondly, when you are staying at the Inn, I don't think the game recognises that fact (since when you talk to the demon in the Inn room she says the same speech when next to the tent in the capital, and when you go to leave the Inn to do an action, it still shows Inn as one of the actions, and if you select another place to go to, it doesn't do anything and softlocks you in the Inn due to it not recognising you are at the capital Inn, and so it expects you to open the capital gate when it isn't there). I also noticed in the text after getting off the carridge, there was something about faceIndex[0] and another number in the square brackets on a different line.

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Just keep trying. Chose the option that doesn't result in a bite, and if you are going to get bit anyway, pick the choke option. Then it depends how you want it to end, but when you get the tigeress down to a certain amount of stamina, there will be an option to either stop and think, or not think and just throw her in. I'm not sure about the throwing in path, but for the calming one, pick the option that is successful. There will be the option to go back when you get to the giant fight, so you can go back and forth between choices. There is quite a bit of luck, so if you find you have lost the fight, just reload the save from the start of the fight and try again. But yeah, for the option to save the tigress and yourself, mix up the calming and talking sense option. If one of the options send in a bite, choose the other. If they both end in a bite, choose the calming one. You should be able to get it eventually. Then the options after are quite easy. The calming option in the saving both yourself and the tigress leads to the success.

Really good start. brilliant art work, gameplay and menu. very fun game with an original style to it. Nice work.

Very good game.

some spelling mistakes here and there but so far so good