You are most welcome
Traceback9.9
Recent community posts
Hi.
The GUI, graphical user interface sometimes didn't match. For example, you said the mail lead was expressionless/stoic as implied when she said she could really read him on their first meeting, but his face kept changing throughout the conversation. Also, it's probably hard to draw a character sitting down, but when they were having coffee, the male lead stood for almost the whole scene. It made the cafe look like the background.
Hi! I tested your game and enjoyed it. A few things I noticed :
1. Some sentences mix tenses, making narration unclear.
2. MC's thoughts sometimes don't match the dialogue tense.
3. Choices have little impact; feels more like a personalized story than a game.
4. GUI occasionally doesn't match narration.
5. Some scenes conclusions feel rushed. eg: "In the end, things ended up alright". It felt too short and rushed for a conclusion.
6. Some coincidences felt unrealistic. This could just be a personal preference but it stood out.
You are good at creating tension, though. It kept me curious.
Played 51 minutes.
Tested with HP laptop, Windows