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ToxicTreat

15
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1
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A member registered Feb 26, 2025

Recent community posts

Thank you! (-The Artist-)

Thank you! (-The Artist-)

Thank you! (-The Artist-)

(1 edit)

Thank you! I think the pill bottle sound was actually a sort of wood rattling sound. We tried to think outside the box with a lot of the libraries we sifted through. (-The Artist-)

Yes, I think we struggled trying to figure out how to make the beginning more interactive or more challenging. I suggested speeding up or adding a bunch more ads to the beginning, but we also wanted there to be some difficulty progression. It does get harder the longer it is played, but I think we didn't realize that everyone would just play it for a minute and then close out. It was meant to be played until the player's health ran out. We will definitely know to make the beginning far more interactive in the future.

Love that you made an ads game from ads where the game isn't what the ad shows! 

I really love the art in this, it's very fun to look at!

Thank you for the compliment and feedback! I'd love know on how the object implementation could have been better if you have any suggestions that is? This is the first game we have completed together (my sister and I) and I am always interested in learning what I can do better or focus on in the future. (-The Artist-)

Thank you so much! (-The Artist-)

Thanks! I really wanted to make things that were a bit silly! (-The Artist-)

Thank you! (-The Artist-)

I'm really glad you did! It does get more challenging the longer you play, but we were not sure how long people would be willing to play it for. But we'll know for next time to make it more engaging in the beginning! (-The Artist-)

This game brings back memories of early 90s games for me. I like the music and the ad placement mechanic is fun.

Pretty fun, love that the bullets kind of bounce around.

Was a fun little shooter, I can imagine space people having to deal with ads like this in the future.