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TotallyRealPenguin

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A member registered Feb 26, 2022 · View creator page →

Creator of

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it is janky but it works

This is actually incredible for just the time of the jam. The art is amazing and the game play is awesome to

I don't know how people can make such great games so fast.

Real cool art. I like how simple it was to understand and I like the little music player feature and how you collect the tracks you play. I missed the trophy my first time playing but the game is so neat i didn't mind playing again to see what it did

I loved playing this game

all the art in it is simple but amazing

the items are cool and the setting is aswell

I think it was really polished and fun to play

Yeah as your description said it's unfinished but I like the core concept. I would be cool to see like the chance that a door would be lying then you could get a bit more stratergy and maybe if they had this probability shown you could have to pick between multiple doors like a red one with a 90% chance to be actually red or a yellow door with a 10% chance to actually yellow.


I think this game could have been a lot cooler if the features where implemented if you ever plan to update it and add them

i would come back and check it out

It's definetly plants vs zombies. i think the levels play a bit slow and the art isn't the best but to be fair you cant go wrong with pvz so I still like it.

I was a bit confused but overall i found it quite fun when i started to understand what i was doing. seems interesting I dont really get its connection to balatro though.

Bro i got to agree i don't think my brain will ever be big enough to make a 3d roguelike like this

Ok the download seems to work now.

 The game is quite fun the art is a bit inconsistent like the slimes and guys dont really match the backgrounds still (I don't really know what i'm talking about I'm not an artist)

 but the slimes and enemies look really good. I think the flying dice bat guys are a little to fast. the 2 bosses i beat were quite good. and overall I think it was a real cool little game

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I think it was quite a cool idea to make a sokoban roguelike and I think it was executed quite well. I didn't end up using the weapons much as I much prefered squishing the enemies with the blocks. I did like the inclusion of the stuck button cause the level generation had made 2 impossible levels while i was playing.

overall I  really think it was a great game

Im honestly surprised this was made in the jams deadline. 

I like the cardbuilding aspects and i especially like the fact you get to choose whats on your expedition. it is a bit annoying that everytime i go back to the house it shows the tutorial text but it's honestly not a big deal.

The art is awesome i honestly think it would of taken me alot of the jam to make art like that.

I also really like the backpack sorting part although it was a bit clunky. 

I've only played the jam version so I'll have to check out the what it should have been version and see what has been improved :)

Hey I cant seem to get the game running it says something about a .pck file

I don't know if its a me issue or if the download is bugged. 

could you let me know what to do to play it If I am being silly

or if the download is bugged and gets fixed.

I would love to try it out so it's a shame i cant get the exe to work

This looks quite polished and it was quite fun to play. I do wish you would be able to figure out what the tile you were going to is before you click on it. I think it looks amazing for 7 days

This game looks great. I think you guys have real talent. I hope to see it finished some day

This  was really good I liked the art. I like how simple it was to understand and play and It felt quite fair and balanced

yeah we were kind of cruched for time near the end so i couldnt fix how the enemies moved.

They just pick a direction and walk in it for a bit. It's not the best way to do it but it's better than them all standing still you know

If we continue making it after the jam is up it would be one of the first things i would change.

We really struggled with a bug when we were exporting the game to put on the web so we didnt have much time to tweak how the game feels but I do agree it feels a bit slow

I know Cornifer added the loud sounds which are supposed to be some atmospheric growls from are cthulu like monster as he felt they fit well with our theme but 

I'm sorry if they were to loud.

I hope you still enjoyed are game

Thanks for the compliment. I have to say the game you guys made was by far my favorite out of all the games i have played that where made for the jam. It was simple to understand yet really fun to play and the twist at the end was really cool.

Yeah adding a leaderboard would have been a cool idea but I didn't have time to implement it. I have some code made for lootlocker already so I might add it after the rating is finished

Yeah I forgot to mention that. In my head it was obvious but that was just because I knew I added it. 

Your game was pretty cool as well i liked the take on speedrun and the art reminds me of happy wheels

The better tf2

Thanks

Where is font 5

you forgot to put fullscreen on the itch page

unga bunga

ok thats cool it was a pretty neat game

loved the game played all of it and beat the pantheon

there was one level where the music just stopped

loved the game keep making stuff