it is janky but it works
TotallyRealPenguin
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Yeah as your description said it's unfinished but I like the core concept. I would be cool to see like the chance that a door would be lying then you could get a bit more stratergy and maybe if they had this probability shown you could have to pick between multiple doors like a red one with a 90% chance to be actually red or a yellow door with a 10% chance to actually yellow.
I think this game could have been a lot cooler if the features where implemented if you ever plan to update it and add them
i would come back and check it out
Ok the download seems to work now.
The game is quite fun the art is a bit inconsistent like the slimes and guys dont really match the backgrounds still (I don't really know what i'm talking about I'm not an artist)
but the slimes and enemies look really good. I think the flying dice bat guys are a little to fast. the 2 bosses i beat were quite good. and overall I think it was a real cool little game
I think it was quite a cool idea to make a sokoban roguelike and I think it was executed quite well. I didn't end up using the weapons much as I much prefered squishing the enemies with the blocks. I did like the inclusion of the stuck button cause the level generation had made 2 impossible levels while i was playing.
overall I really think it was a great game
Im honestly surprised this was made in the jams deadline.
I like the cardbuilding aspects and i especially like the fact you get to choose whats on your expedition. it is a bit annoying that everytime i go back to the house it shows the tutorial text but it's honestly not a big deal.
The art is awesome i honestly think it would of taken me alot of the jam to make art like that.
I also really like the backpack sorting part although it was a bit clunky.
I've only played the jam version so I'll have to check out the what it should have been version and see what has been improved :)
Hey I cant seem to get the game running it says something about a .pck file
I don't know if its a me issue or if the download is bugged.
could you let me know what to do to play it If I am being silly
or if the download is bugged and gets fixed.
I would love to try it out so it's a shame i cant get the exe to work
yeah we were kind of cruched for time near the end so i couldnt fix how the enemies moved.
They just pick a direction and walk in it for a bit. It's not the best way to do it but it's better than them all standing still you know
If we continue making it after the jam is up it would be one of the first things i would change.
We really struggled with a bug when we were exporting the game to put on the web so we didnt have much time to tweak how the game feels but I do agree it feels a bit slow
I know Cornifer added the loud sounds which are supposed to be some atmospheric growls from are cthulu like monster as he felt they fit well with our theme but
I'm sorry if they were to loud.
I hope you still enjoyed are game