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tornado_ids

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A member registered 28 days ago

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I don't want to play this game...
I'm looking at the archives and they scream "Unpack me, you bastard!!", but I can't. I can't because every time I played this game it left me with that feeling you have after watching a very good movie and you exit the theater almost forcefully, because you just want to watch it more and more, and I know that, by doing so, I'll be stranded in a Universe populated by strange people and beings, and I know I will love them, hate some of them, want to kick some in the butt, and the fact that I cannot become directly involved in the action makes me so... furious. :)

What a game.
WHAT. A. GAME.

The story is fabulous, it's almost like a movie script, and I wonder how many countless hours Berkili banged his/her head against the keyboard trying to answer to the question "OK, now what...?"
I said this before but I will repeat it, with the risk of being arrogant: I published few books, and only the people who struggle with writing a novel are capable to acknowledge the massive effort required to put together a coherent story.
Add to this the graphic, and you're in for a lot of work and for God knows how many things almost finished and deleted because of a small glitch... it's insane, trust me... sometimes you just want to throw the computer away on the window and hide under your sheet.

The characters are... DAMN.
I am very curious if Berkili makes a separate "character card", with all its traits, before actually writing the script, and I suspect so, because you cannot just create them on the fly. They are too realistic for that.  Their actions and reactions, albeit sometimes unexpected, are so realistic and logic, that if you would meet them in person, there will be no difference.

Speaking of characters, Companion of Darkness, along with a handful of other AVNs, are doing a really great job by becoming somehing different than adult material. They are not "the pizza boy rings the bell, andt he mistress, being in heat, jumps him, banging him like there's no tomorrow" scripts. These AVNs I'm thinking about (which I will mention in their respective reviews) are some pieces of work which should be praised, because they are giving the player a whole life (and death) situation which is affecting the player's mind in some way. When you empathize with the characters, when you feel for them, when you, at some level, are entering their world, it closes the circle between the Dev and the player.

From the graphic point of view, what can I say, other than amazing.
Keep in mind that it is not enough to have a powerful machine for renders; you need to bring the renders to life though the D.o.F., through the lights, through the camera angles, and through a countless number of details which, if are not made right, they can compromise hours of work.
I remember, a few years ago, after making a whole house with garden and stuff for a customer, after 5 days of continuous render, 24/24, I only wanted to sleep for a whole day, then the customer called: "Umm... ya know... I wanted the door knobs made from satin aluminum, not glossy..." I was like "can somebody, PLEASE, shoot me? aanyone...??"
That's what I am talking about: if you make mistakes, no matter how small are they, you're screwed (if you really want the things to be good). Berkili is doing the things good. Very good.

I AM going to play this game. Again. Damn you... :D

Congratulations, Berkili. Lots of them, haha!

It's the least I can do and every word is the whole truth, nothing but the truth. :)

Dude, it is not being in disagreement here, I am just stating a personal opinion. In my world, an object is addressed by "it" , and a living being is addressed by his/her gender, that's it. When I'm talking about my cat, I am using "her", even, haha!
Don't mind me, dude... I'm too old for these modern ways and I'm not going to change. :)

(7 edits)

I created the account with the specific purpose to leave a comment on this game.

While AVNs are widely seen as having lewd content as a main thing, there are some, few of them, which are truly gems from every point of view, and Harem Hotel is one of them.
As a writer with 6 published books, I was astonished by the plot twists and the crazy - in a good way - ideas that Runey is offering us, and I have to admit that I was on my toes while playing this game  - fourth time, that is.

I am not going to give any spoilers; however, it's amazing how the Dev was able to give every character it's own personality in a way that you can almost feel them with you, understand hem and empathize with them... even shed a tear with them.
Placing normal people in a futuristic environment allowed the dev to imagine some twisted situations which are blowing your mind, but the huge achievement is the realistic actions and reactions of every character, according to its personality.
This is one of the aspects that separates Harem Hotel from the countless other AVNs - it is NOT a graphic novel where people (or other creatures) are fucking each other's brains out, but a complete life story, which is very hard to achieve by using 3D renders and text, but Runey is doing it at a level that clearly shows that this dude (or dudette, haha!!) have a special talent many AVN author would love to have.

Let me be clear: I'm into lewd stuff like the the next guy, but it needs to be in a context which is believable, like I pound this woman because I love her, not because my dick is craving for any possible hole. The Dev is doing exactly this: is giving you, as the player, a reason for everything.
I was playing this game with my wife, and she was in tears when the characters suffered, and that tells a lot... the bitch is not a sissy, I can tell you THAT, haha! 

Earning my cash from 3D projects, I am able to look on the renders with a bit of critical eye, and let me tell you this, Runey: you, Sir (or Ma'am) are good. Not only on writing an astonishing story, but from the graphic point of view as well. The way you optimized the graphic, the camera positioning, the lighting, the focus, they are very good, not to mention the small details  that give each and every character the unique traits that define them in the story context.
As a published writer, I can tell you this: you're good, really good. When I'm working on a book, the toughest part is to build the whole context in order to give the reader the feeling of credibility and continuity, I'm sure you know what I mean. You're doing it, and you're doing it really well. In fact, I can see a whole book based on your AVN.

As a man born and raised in a normal world, I am a bit annoyed by the terms „they” and „them” given to certain characters, but I guess it's because of the need to be „politically correct”... which I am not. For me, a Man is something with a dick sticking in a pussy, that's it - to put it in a „lewd” and stupid way.
I don't mean to offend anyone with this, but it's too late to change my way of thinking now, haha! You cannot teach an old horse to do tricks...

To summarize, Harem Hotel is one of the best AVN I play - and I am really picky, trust me - and I really hope you will get the support you deserve, Dev!

Congratulations, Runey!