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Patatona

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A member registered 47 days ago · View creator page →

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Thank you so much! <3
I’m really happy you enjoyed the shader/light effect.

You’re totally right about the upgrades: some descriptions weren’t very clear, and a few mechanics didn’t feel noticeable enough. Your feedback is super valuable and helps me understand exactly what to polish to make everything more intuitive and satisfying.

Thanks again for playing!

Best game I played so far... You are my new Idol, please give me your seed

Cool Game, I love the Art style, keep going!

Addicting game, I cant stop playing!

This game is fucking PEAK!!

Super cool Game man! I love the inspiration from Inscryption!

Hello everyone!

We are M³ Production, a small team of three friends, and we are excited to share our first project: DigiXpanse!

It is a fast-paced, top-down action survival game set inside a glitchy, infinite digital universe. We built this using the Godot Engine focusing entirely on "game feel"—we wanted the movement and combat to feel snappy, responsive, and intense.

PLAY IT HERE


PREVIEW:


ABOUT THE GAME You play as an adaptive Cyber-Virus. Your goal is simple: consume data, grow your mass, and survive against the system's antivirus protocols.

The twist? Your Mass is your Health.

  • A constant metabolism drains your size over time.
  • Dashing burns your mass, meaning speed comes at a cost.
  • You have to aggressively hunt for "Files" (Food) to stay alive while fighting off swarms of enemies and massive Bosses like the Core Overlord.

KEY FEATURES:

  • Procedural Visuals: The player and enemies are generated using noise algorithms, making them wobble and mutate in real-time.

We would love to get your feedback on the movement mechanics and the difficulty curve. We are considering expanding this into a full Roguelike with a skill tree if people enjoy the core loop.

Thanks for checking it out!