The concept is very cool with the way you have to manage the physics objects. The cat also adds a cool layer of something happening.
However, currently the user experience is not well done. For example you could let us click things instead of pressing E on them, you could highlight which thing is being looked at, for visual clarity, you could make the items disappear far slower and actually tell you when they disappear, because it is frustrating to get them spilled from the table and then you have the time to only get two or three items.
I think with a bit of polish to the experience itself, this will become much better because the concept is strong.
