I really liked this. Great style.
tomatohorse
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(As a heads up to others, it looks like you have to download the .pck file in addition to the .exe to make it work)
I like the blocky graphics and the different endings! That was clever.
I got to what I think is the end but wasn't sure what to do.... it was kind of sad to "beat" (?) the game but actually die and lose :(
I really like the atmosphere this is going for. Good music and world. It almost hits the mark, but is held back by a few things:
Moving around the world was difficult. It's hard to know where you can walk and where you can't. Hitting edges makes the character vibrate, which feels off.
Also, I would suggest telling the player how many nuts they're trying to find. Just having a ? leaves me without a clear goal and I'm not sure if I've succeeded or not each time I find a nut.
Polishing these things out this game could be really good!
I really liked this. Good little strategy game, good mechanics.
I ran into a bug where, on the 2nd level, I killed the last bad guy with an arrow and the arrow just stayed on the tile (the bad guy disappeared), and the level never ended. It just kept giving me turn after turn. Might want to look into that.
You also may want to list the cost of each ability underneath their squares. At first it's a little uncertain of why you can't do such and such when you try but they cost more ability points than you have currently.
I like the ambiance and the humorous messages along the way. "There's nothing to see here. Bye." lol
By the way, I was able to get 3x jumps almost always. This was sort of good though because I was juuuust shy of reaching many platforms with 2x jumps. It seemed like I was cheating, but then it also kind of seemed like cheating that way was required?