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Tom01098

13
Posts
1
Topics
A member registered 1 year ago

Recent community posts

Can't make the deadline to some pretty heavy GCSE's (qualifications) I have to do very soon ;(

Been lots of fun making this game, good luck to everyone involved!

This is the weirdest pathfinding but it works 11/10

Pretty much graphics and finalising from here on out

Goodluck with whatever stuff is happening in real life, and I'll be sure to check out what you've made when it's finished!

Ok, because there's only 3 variations of ground it doesn't look too random but ok then

Dear God, why did you never give me the ability to draw

My final idea (because it's a 2d game operating in the XZ plane rather than XY, Unity's NavMesh doesn't work and the sprites flop around like crazy), so I've actually got cubes under the surface doing their thing.

Right, pathfinding is working(ish)

Implementing the hackiest workaround ever seen to the pathfinding

Working bullets and health system

Turret looking system is now working fully!

Back to work for the weekend :)

Ugh, have to go to school ;( Devlog'll continue at around 6GMT and will continue all weekend ;)

It will also be in 2d and pixel art because I'm pathetic at art ;)

Created a new topic Entry: Afflicted

Seed: 33699379770

Random Idea: A tower defense game where you go to war with bacteria, and it's the most important thing you'll ever do.

Title: Afflicted

Idea: You are the immune system of a patient that has been infected with a bad dose of whatever. You must use towers and power ups to keep your patient alive for as long as possible.