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Tobias

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A member registered Feb 08, 2015 · View creator page →

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Amazing! Makes me happy seeing someone really digging into the systems of the game. Thanks for playing! :) 

Thanks for your thoughtful feedback.
I will take a look at those examples and see what I can learn. :)
And thanks for playing

Thanks for your thoughtful feedback.
I will take a look at those examples and see what I can learn. :)
And thanks for playing.

Wow that's impressive. Good job. :) 

Thanks for playing!

Hey, 
Yeah the hunting mechanic can be a bit tricky.
The idea is that pigs can only be shot when they are close to a inhabited house.
You can see a white square sight on the pig when you can shot it. 

Usually a we would get a score around 40+ in play-testing.
My own record is 76 at the moment. :)

Thanks for playing! 

Habitat 

Farm, hunt and build your own civilization on a tiny planet.

My goal with "Habitat" was to experiment with mechanics based on real world natural systems.
Systems like soil fertility, bio-diversity
 and climate. 
I wanted the game
 to be entertaining and simple but also have a "serious-game"
 aspect to it. 
It's a personal side project that took me about 4 months to finish.

I hope you'll enjoy it. :) 
  

Play it here :
https://tobiaslarson.itch.io/habitat