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Tin Knight games

22
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A member registered Jan 09, 2023 · View creator page →

Creator of

Recent community posts

Wow I'm glad you liked them. Some of them were quite pitchy but I will try to make them sound better and make way more for the full game.

What do you mean by advertise? 

Thank you for your feedback. I do know the RNG kinda did suck in certain areas.  There will be way less RNG based weapons and attacks in the full release. Thank you for playing. 

Thank you for your feedback. Later on there will be more phases and I will add more to the music. Thank you for playing.

Nice

Thank you! I will have some visuals to help tell the HP of a boss later on. Probably not an HP bar though.

Thank you for your feedback. I will keep all this in mind when I make the full game. I did a little research into QWERTZ Keyboards and I will make sure it works for that too later on.

Thank you for the feedback. Yeah the music is very incomplete. I will add more add fix it up a bit later on. Later on I will add more phases and lessen the HP. Thanks for playing.

Nice

Thank you. Yeah you were doing damage but I gave the bosses way too much hp. Later on I will shorten it down and add more phases plus more bosses.

Thank you for the feedback. I will add on more phases later on. idk about an HP bar but I will do something later on.

Thank you for playing. I will change the weapons a little plus add more Weapons and  Bosses later on.

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Thank you. I'm glad you enjoyed it.

Thank you for your feedback. I'm glad you liked it. I will be working on the full game and I will make sure to give more hints on what to do.

Yeah there is not too much for music yet. I will add on more to the music later. Thanks for the feedback.

Yah some of the Boss fight would be come quite laggy with weapons and some of them kinda are.  But I will take all of this into consideration  in the future making the full game. Thankyou for the Feedback. And Thanks for playing.

Thankyou for the Feedback. I did fix the Invisible attacks problem. And I have changed the weapons system up quite a bit. And I will be adding more bosses phases and things later on. 

Thanks

Hey thanks for the feedback. I fixed the visibility problem a little by removing a attack spam and raising  attack level. I play tested it after and it's a lot better.

Nice

Thanks for the feedback I'll keep it in mind for the full game.