Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Tiractor

36
Posts
2
Followers
A member registered Feb 27, 2022

Creator of

Recent community posts

Good drawing style. Especially amused by the wolves-Dr Livesey

Maybe it seemed to me, but my zombies didn't really help to kill the enemy😢. It seems to me that they should have added a separate AI. But the idea is very interesting, I would like to see its development

Good idea, classic mode. Pleasant, atmospheric music, but I would like a variety. But not my type of games😢 4/5/5/4

Nicely. Good presentation of the plot. There were not enough sounds a little

It was very unexpected. I collected 11 bales because I thought it was a trigger for the appearance of opponents. But nothing happened and I decided to go to the center of the field, and so the scarecrows spread and abruptly scattered all over the map

It may be worth adding different enemies with different trajectories, and so I saw a similar game as a custom in Warcraft 3. But to sum up, a good game

Simple and quite good graphics. It may be worth making a timer on the training / introduction or an inscription that you press the space bar and maybe you should move it in front of the start screen.

Cool game. There is a combination of both an external task and a theme task, a good idea.

At the beginning, I remembered the game - axysnake, especially when the night began, but it turned out to be a little more prosaic. Good controls and quite classic graphics for this game. The only thing is that I was personally killed by a hunter who appeared right in front of my face

We hope that you will have such a truly explosive mood for a long time 😁

Or Christmas Wolfenstein 3D, hmhmhm, thanks for your opinion

Thanks for the feedback. We tried our best to make funny and punning sounds :)

Sorry, i mean "timer", my keyboard ate a letter "r".
This will be help build move-tactic

Quite a nice game, perhaps for convenience it is worth adding a stun time after the trident. Music is a pleasant ambient

"Inertia of the crowd" is a very good technique for this format of the game. The weapon was often lying next to another, so it was thrown out, and a pistol with single shots hinders more than helps, it might be worth it and it should have been made automatic or at least semi-automatic. 

The background doesn't really interfere, but if you play for a long time, it's a little rippling in your eyes, perhaps it would be worth making it monotonous in this game. 

Otherwise, a good example of a vampire-survival-like game,

Thank you for your positive feedback about the sounds.
Yep, our team was just inspired by doom and Wolfenstein 3d

Stylish, good sounds. The training does not say about the jerk (shift). There is some kind of slide, I'm not sure what it should be (Because in training it appears only after breaking the wall, and in the main game there is no time to check it)

It's not at all obvious where the pig is, I'm not sure if it's a bug - it looks like a feature - the eyes periodically fall off. 2/3 friends. And i not sure where "score" in this game. One of the advantages is interesting management, not familiar, but interesting. It also feels like you're a frog, croak

Yep, now work

It's a little empty, on the 2nd wave, the opponents didn't shoot at me at all. It is not intuitively clear how to kill enemies, but it is still possible

Vampire surv`s like game. A little empty game in terms of the fullness of the world. Contextually reminded of little inferno.

404, not founded...

I really hate clerics in this game - scorched earth tactics + eternal blocking of positions... Otherwise a great game

A good game developing both hemispheres. The only thing - I would add a pre-screen with a description. And on itch I started reading it only after the game - because I did not find a connection with the theme

A drop of water should fill up in a good way - you're drowning. Perhaps it would be worth adding the ability to echolocation - it is difficult to find jellyfish. Otherwise good

This is very interesting, there is a flaw (?) - the ball can fly over the edge and then the points will not be counted for it, but you will not die. And it's a little difficult for me because I constantly want to g2g and p2p

Excellent work with the picture and anatomy, but still there is a lack of connection with the theme

A fun and accurate social game. But a couple of remarks: There is more contrast between money and alcohol - some simply will not see the difference. And not a very good solution with a spinning camera - personally, after the second approach, I started to get seasick

A fun defense against a life hack is just by stepping to the left. But there are so many shortcuts in this game. But to be honest, I barely passed 3 levels, let alone 5

There may be a bug, perhaps even a local one, but there was no sound during the "training". The rest is a good idea and a beautiful implementation

The idea is good and if I managed to get into the central ones, then the side ones are hell. The boxes are simply sent to the portal. Otherwise, it's pretty good, especially when I figured out the controls, it's not intuitive enough

I agree with the previous commentator that there are oddities with jumps (Therefore, the first attempts after unsuccessful jumps, I thought that the jump is enhanced when picking up a certain object). Otherwise, it's a pretty nice game, but it's funny that zombies are afraid of a gun and falling blocks, but are not afraid to fall themselves

I opened the full screen via itch, then f11, different variations. There was no interface, but I moved the zoom by 50% and was able to play. A good idea and implementation, but the interface is not very user-friendly

Interesting styling for a slot machine. It is not quite obvious in the first 2 attempts - how life is designated. And to be honest, it's still not clear how many hits initially.

A good reaction game, the only drawback - which I noticed, if you fall at the intersection at the beginning - then you will lose. And then most likely you already know about it

As for me, it might be worth initially giving a specific color.

Идейно-Механически похожа на Evoland со сменой тематики механик, склейка Змейки/Doodle Jump и классического 2D платформера.

Пожелания:
Действительно необходима кнопка перезагрузки уровня/смерти персонажа. 
Плюсы:
Красивые анимации и хорошая графика, прекрасная задумка,

Минусы:
В некоторых местах странная коллизия из-за чего происходят застревания(Или проникновения в графику "Крыши") и некоторые дефекты по типу разного расстояния от платформы до персонажа чисто из-за того, как ты запрыгнул на платформу

Диалоговые окошки, как по мне развертываются немного медленно