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tinyWorkers

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A member registered Mar 11, 2026 · View creator page →

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A shoot-em-up sequel sounds dangerously tempting. Same setting, same troublesome gnomes... We’ll keep that idea in mind.

We plan to keep making games with small characters, so please stay tuned!

Thanks for the feedback!
That makes sense. The web version can be hard to play on smaller screens right now, especially with the text size and the Santa cursor getting in the way.
Until we fix this, playing in fullscreen should make it a bit more comfortable. We’ll do our best to improve it as soon as possible.
Thanks again for trying the web version and letting us know.


A new playtest build of Get to Work, Gnomes! Christmas Factory, a management sim where you run a Christmas gift factory staffed by lazy gnomes, is now up.

Your goal: produce gifts until December 25th and hit your target happiness. The gnomes keep slacking off, so catch them, throw them back to work, and grow your factory.

This build adds catch & throw gnomes, a player level/XP system, and a tutorial & daily quests, making it clearer what to do and giving the core loop more depth. It also includes achievement and UI improvements along with various bug fixes.

This is still an early playtest build, so expect some rough edges and bugs. Give it a try and leave your thoughts in the comments — it'll be a huge help for the next build!

Join the playtest: https://tinyworkers.itch.io/get-to-work-gnome

Hey there!

We're Tiny Workers, a small indie team and today we're thrilled to share the very first playable build of <<Get to Work, Gnomes! Christmas Factory>>

You can play it instantly in your browser right here 👇

Get to Work, Gnomes! Christmas Factory itch.io

Get to Work, Gnomes! Christmas Factory steam

Get to Work, Gnomes! Christmas Factory is a Christmas gift factory sim where your workers are gnomes — lazy, unpredictable, and absolutely terrible at their jobs. Grab them, drag them back to work, fix broken machines, and craft as many gifts as possible before Christmas Day.

This playtest covers the first 7 days. It's a soft open, so bugs may appear.

Your feedback is what makes this better. Follow us for updates on the way to Steam!