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A member registered Jul 25, 2016

Recent community posts

Fair enough, I expected that as it's only an early demo (though it's really polished for an early demo!). I'd probably add an effect a bit like Ratchet & Clank or Crash Bandicoot where the pickup flies towards your heart meter with some special effects - but it's your game so do what fits best, heh :)

Looking forward to seeing your progress!

Amazing demo, shows some real promise! I especially like the water/wave effects and the pixel-based lighting solution you have in the cave areas - a very technically sound game!

My only criticism of it so far is that it's difficult to tell when you've picked up a health pickup - I thought my character was on his last legs but I somehow got almost full health back?

Regardless, I'll be backing this - let's make it happen!