Glad you liked it! And I'm glad I got the mouse look right - I personally prefer mouselook to be a bit more sensitive so I had to go against my gut on that one!
I'd agree with that actually - the idea was to make it so the player kept moving rather than carefully walking around corners so that it ended up a more arcadey and fun experience. However I do think that 1) the player accelerates a little too slow as you say and 2) that the player decelerates too slow too (so you slide a lot!)
Thanks for the feedback though, it's very helpful 😃!