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TinkerGolem

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A member registered Aug 06, 2019 · View creator page →

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Repost for those stuck on bomb level: Some of the intended solutions on the level don't work well because of bugs and time constraint, but there is still a hard way to solve it. 1 way is to separate the double bombs so one is falling while the other explodes a barrier. Then you take the unexploded bomb back to blow up another wall.

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Controls should be on the game's itch page, we couldn't get a controls screen in time. Bombs level is supposed to be easier to solve if it worked properly, but there is still a solution to it.

Some of the intended solutions on the level doesn't work because of bugs and time constraint, but there is still ways to solve it. 1 way is to separate the double bombs so one is falling while the other explodes a barrier. Then you take the unexploded bomb back to blow up another wall.

I think it looks nice visual wise, but was lost on what to do for the gameplay after finding 1 pearl. Ocean is hard to navigate with the slow movement and mask in the way for most of the screen.

I thought the atmosphere of the game was amazing the whole way through, felt dread the whole time every corner i peeked. The way you control your tools were interesting, but I did feel they were a bit cumbersome since I accidently dropped bullets time to time trying to jump or try stuff out. only big complaint I have is shooting enemies felt out of my control since enemies felt very fast and in my face so I didn't know where to aim to shoot. Maybe the bug spray slows them down, but I only thought of shooting them as 1st instinct. 

I like the look of the game, captures that 32-bit visual really well. Controls was the biggest thing i felt improvement wise, it felt really slippery in the original version which I appreciate you changing. Only complaint I have is for there to be more stuff going in the future like obstacles or other cars.

Those were supposed to be placeholders for the enemies to be placed, but we only finished the map just before submission and didn't get to properly implement everything we wanted to see if the placements worked or not.

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Hello, this is my first doing a game jam, but I do have experience working on games in college. I mainly do game design and some 3D modeling in blender. I can be contacted with using Discord if you're interested in inviting me to your team. Thank you for reading. 

Discord ID: Tinker#7412