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Timbo Johnson

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A member registered Apr 28, 2016 · View creator page →

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Recent community posts

I'll warn you Secret Level 2 is super underwhelming. It's a silent room XD it's the first prototype level for Bubble Frog, as a result I put it in to honour where it began but made it something no one would realistically find. The Hint though? Hmmm...

"Level 27, on the Right"

I've been threatening Chumbles Bumbles 2 at some point, but high praise from you may be the motivation I need! :D

I believe it's possible, I'll get Mooon to reply to you about it! :D

Thanks for the video coverage! :D I hope you enjoyed the game and the spikes didn't make you too sad! Haha

ありがとうございます!ゲームを楽しんでいただけて嬉しいです。私は日本語が話せませんが、あなたの配信はとても楽しかったです!ゲームを人々に紹介してくれてありがとう <3

Thanks! I'm so glad you enjoyed the game and although I don't speak Japanese, I very much enjoyed your stream! Thanks for showing people my game <3

Hey there! I quickly put together a basic 'how to' video for your plugin :) I'm planning to make a more "professional" one in the future but thought I'd get this out quick as I've seen some friends getting confused. Hope this helps anyone who comes to the comment section confused about the basics!

Ah no problem :) thanks for taking the time to check it out. There'll be a updated paid version (Bubble Frog DX) in the not too distant future so I'll try submitting that for a future sale bundle! :D

Utterly adorable :D A tricky challenge some times too but reminds me a lot of classic Gameboy gaming in the 90s :D Well worth a try and I'm excited for a full release! 

A really fun concept, visually strong identity. The music that plays during the gameplay fit perfectly although some sound in the intro would have been nice. Gameplay was fun although could do with some polish (warning indicators for where the road blocks are coming from when you're trying to fight the bikers at the right of the screen for example). Some real potential here though. Feels like with some more dev time this could be a really rewarding game on par with the likes of Jetpack Joyride. Also if it wasn't running on a GBA emulator I'd have never guessed it was running to GBA specs! :D

Hi Mr.V, is there a way I can contact you directly? E-mail, Twitter, or something? :)

Help Bubble Frog explore 4 Zones in search on OniGary's lost Onigiri!

Meet colorful characters and survive 50 devious levels in this tricky but charming Gameboy/Color Title developed with GB Studio!

The game is FREE to play in browser or download the .gb ROM file, with the option to pay $2 or more for Beta Builds and some Digital Goodies.

CHECK IT OUT HERE!

https://timbojay.itch.io/bubblefrog

A fun little game that I really suck at! XD

Oh wow! Didn't expect it to drop so soon! Can't wait to toy around with slopes! :D

Thanks for all the hard work you beautiful people! :D

That's a totally fair reason :D Can't wait for the update! <3

Awesome little game! :D I got a little bit of lag/slowdown when the bullet shooting enemies appeared (1-4?). I found with my own game turning on color mode in GBStudio (even if you're using no color options) improves the engines ability to cope with lots of sprites on screen :) just a tip!

Love the game and excited to see the full thing!

Hey there Mr.V! Love your music and used some tracks from this album in my new game Bubble Frog :D https://timbojay.itch.io/bubblefrog hope you enjoy it! <3

Awesome! Drop a link when you finish your project! :D I'd love to see it!

By all means go for it :)

Thank you so much! :D

Hey! Inspired by your awesome base I created my own, given you credit for being the key inspiration of course :) https://timbojay.itch.io/lil-guy-base

Same to you too friend! :)

With the start 30 minutes out I just thought I'd post a hello and good luck to everyone :) Hope we all have fun and can't wait to try everyone's games in a months time! <3

Totally love the music you've made :D I ended up using some of it (and some from Vol.2) in my project, it was a huge help! <3 https://timbojay.itch.io/chumbles-bumbles

Thanks for the awesome SFX! I used them in a project :) https://timbojay.itch.io/chumbles-bumbles was a HUGE help!

Was a pleasure to help out! Can't wait for the first episode! :D

Hi all!

I've been getting into 3D modelling, having a lot of fun using Blockbench (but for compatibility reasons I then re-export the models via Blender). I've also been a big fan of PS1 visual style games that have been on the rise recently and would love to contribute back to the community which has given me hours of fun by making assets others can use. For this reason I have a few questions;

1. What are the preferred model files people like?
2. What type of objects would you like to see? (can't promise they'll end up in the collection, I'm doing this for fun so it'll mostly be made up of models I enjoy making but ideas are super welcome
3. Are there any lowpoly PS1 style packs using photo textures that are the standard everyone uses? Simply so I can skip over the models they already provide to get to the unique stuff as I don't wanna step on toes or anything.

Thanks for any useful feedback. Also sorry if this was the wrong board, it SEEMS like the right one but I wouldn't underestimate my own ability to get things confused!

-Timbo

In the House of the Dead games the little froggy type enemies were always the ones that kicked my ass...this games like 90% froggy type enemies, my ass has been kicked a LOT and yet I kept going back to finish the game which I think is testament to the fun I had. I just wish it was longer! I hope this becomes something bigger with time! :D

Thanks! The little pipes sticking out of the front of the cabin are also edits for the mass of pipes texture, and the front window is an edit of the square window. It was really fun working within the textures to stop me going insane and trying to make something far too complex! Keep up the amazing work! :D

Also oh damn you made Beeps Escape?! Me and a friend raced each other to beat that having never played it before, was awesome fun! :D Good job!

Hey there, just wanted to say awesome work! I'm currently learning to 3D model and used your textures as inspiration to make something. 



Love your work!

-Timbo

Super cute game! I love the concept and feels like it has a lot of potential! :D Hope we see more of Suggy in the future! 

Thanks! :D It wasn't meant to be Iron Lung inspired but In Other Seas inspired BUT as I added more creepy stuff to it I realised I'd accidentally turned it into an Iron Lung type game haha.

Ah I'm glad it helped! :D Game Feel is super important. It's why people working on games like CoD spend years after tweaking tiny numbers in the multiplayer to get the Time To Kill just right so it feels good :) Can't wait to see the next build though! And remember, nothing wrong with an unbalanced power fantasy if done right :D 

I honestly hope you come back to Helmet Point one day in the future! :D The game feel is super nice, makes me think of Wario Land with the charge but way smoother! I'd honestly pay money for a full Helmet Point game!

Fun little game! I would say maybe lower the health on the enemies but up the number of them? It's more satisfying to take out lots of enemies rather than end up wailing on a few enemies over and over waiting for them to die :) 

Balancing is a dread BUT look at games in the same genera, a lot of the time the fun comes from unbalanced stuff, in Roguelikes that random unbalanced nature is good fun! I love that one run of Binding of Issac I can be a god, the next I can be total crap haha.

Keep up the good work! :)

Sadly it isn't a rougelike, I'd like to make a Roguelike one day though! :)

Looking good! Also an enemieless Metroidvania sounds quite fun actually :D As someone who loves exploration and sucks at combat that sounds like my cup of tea! Can't wait to play it!

In my restless dreams that Boss will haunt me :'( haha awesome game! :D

You deserve credit! :D 

Holy crap this is good! I loved playing it. Admittedly I gave up when the boss kept kicking my ass XD but I loved what I played! :D 

This is looking awesome!