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Tim_the_enchanterrr

21
Posts
1
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A member registered 23 days ago

Creator of

Recent community posts

So jealous of the TMNT pull! I love what you did with it though! I know as a player I’d be so stoked to be in this kind of setting, especially as a ninja turtle adjacent alligator. Great work! 

thank you so much! Really appreciate you checking it out! 

Incredible concept. I would absolutely roll a battlewug for a campaign, or at least sip on some bog juice. Awesome work! 

thank you so much and I appreciate you checking it out! Means so much! 

I think this is the most well integrated with the prompts that were given that I’ve seen so far. What a great spin on it. I could easily see myself using this as a one shot, gauntlet, or wild side quest in a campaign. Awesome work! 

The premise and vibe really made me think of the first (I think?) Star Ocean game. Really dialed in on those vibes and everything looks really great. The layout with the monsters' art as part of the stat blocks was an awesome idea. 

I also don't know what happened to the previous comment, but thank you for coming back! I really appreciate you checking it out. 

Awesome! Then the cover did its job. I thought about shaking up the layout but it just keeps everything so well organized. I appreciate the kind words and thank you so much for checking it out!

Thank you! I realized very quickly I might have made my scope too large so I’m glad I was able to finish something. I really appreciate the kind words! 

Thank you so much! I was biting my nails to get it all done in time. That was the vibe I was going for so I’m so glad it came across that way. Much appreciated! 

I love the concept! The classic "mad wizard went too far" plot with a great variety of challenges. I love the implementation of the elevator not being a linear climb to the top but players can choose which floor to tackle. I see a lot of potential with something like this. A traveling wizard tower is the perfect "drag and drop into a campaign" type of dungeon. 

I think you incorporated the elements of your prompts super well. I love the time pressure element. I know if I was a player in this I'd be losing my mind in the best way.

Great premise for an adventure. A race is such a good way to add stakes that are baked into the adventure itself. I love the hand drawn art and its cool how it still blends with the other art used. Great vibes and easy to follow. She, Most Deep is maybe the most effectively ominous name I've heard thus far. Great work!

The artwork in this is so so good. I love the map and I think you nailed the retro gothic blend. The monster stats  next to the rooms was a solid choice. I could see that being a godsend during a session.

As an old school rpg, Final Fantasy, Dragon Quest, etc fan I can't help but love the art of this project. I think this would be a great mini adventure to bridge the gap for people that may be video game nerds to the ttrpg space. Awesome work!

Some of my favorite art I've seen in this jam and what a cool premise. I feel like the party being able to pilot a giant mech at the end of an adventure like this would be so satisfying. 

Some of my favorite art I've seen in this jam and what a cool premise. I feel like the party being able to pilot a giant mech at the end of an adventure like this would be so satisfying. 

Not a big golf guy, but that cover drew me in. Great pun, very clean, and very Zelda to me. Maps all look great and everything is easy to follow and understand. Looks really fun! Never thought something inspired by Scrooge could look so cool

Pixel art looks great. The layout breaks everything down to be super easy to follow without sacrificing any visual quality. I love how you formatted the adventure hook with the points in time as they led up to adventure. Super sick!

I'm honestly amazed at how much information is presented while still looking amazing. Having the pixel art extend out to the layout and document as a whole was such a solid idea and really makes this an awesome piece of work.

This would be such a fun one shot All of the art is great and nails the vibe. I'm still cracking up at the stolen veggies