This patch is a must-have for anyone who wants to enjoy Under a Killing Moon or Pandora Directive in the modern age. I honestly don't understand how they thought these controls could work even back in the day. After patching, everything makes sense!
tijn
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I just finished playing through Neofeud 2. What a game! It's an exciting journey through an alien futuristic world that's got a lot to say about ours.
I saw this being described as a "visual novel", which I think is fair because the puzzles are relatively light. It does play as a traditional point & click adventure game though, and there are a few moments where you do have to solve a real puzzle before you're able to advance.
I love the way it's designed in small pockets, that really helps to keep things flowing. Even though the game world is very large and there are a great many locations, the game never makes you roam it all freely, which also means you don't feel lost or unsure of what to do or where to go.
It's a rich game filled with great characters, locations and story that's just very charming and full of character and personality. This is exactly the kind of stuff I want to see in indie games!
Back on Neoliberon, where you lift up the groundcar to inspect the blood underneath, the game said I should also pick up the talisman, even though I had already picked it up before I scanned the blood.
Also, tiny typo: when talking to Lyth after the blood has been scanned, one of the dialogue options is missing a -t in "alright" (the yipee line).
I'm really impressed with how much content there is here. I thought I might finish it yesterday, but no, we're still going! I've not hit any major bugs at all, just very minor things that I'm sometimes not even sure if they might be deliberate or not. Like the portraits sometimes being a slightly different size during a conversation. Maybe it's supposed to be like that, maybe not, but it doesn't really matter for me as a player.
One thing I did notice yesterday is after I installed the virus into the HQ behind enemy lines, the human and alien armies are facing each other in a cutscene all have "new character" as a label when I hover over them with the mouse. That's probably not supposed to be there? Idk.
In the opening section, I noticed some things seems interactive and give a text label when you hover your mouse over them, even though they aren't actually there.
I mostly noticed these around the car. For example the text label for the loose tire still appears after you've put it back on. Also the text for the holographic helper keeps popping up in the top left of the car interior after you've taken it for a ride.
Heard about the game yesterday. Immediately played through most of it. Finished it this morning. Masterpiece of a game. Just brilliant!
You'd think it's just a vehicle for jokes, and it is definitely very funny. But I also found the puzzles legit good! Excellent bonus content too. Just a fantastic little package that's well worth your time.









