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Tienwashere

3
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A member registered Jun 08, 2020 · View creator page →

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I like the continuous nature of the game, I think it really allows you to explore and find out more about the world you're living in. I really enjoyed being able to see how my actions would result in different consequences while still being able to continue exploring. It would be cool to have the choices you make have more impact further down the line (maybe after the cops catch you it's harder to make certain choices to get into certain places) so that even if the game runs continuously, there are slight changes every time you go through the motions (and it might add an element of risk as well).  It's a great format, and I had a lot of fun going through each option to see what happens!


- Tien

This was really interesting! It's also super horrifying to see the number of people you have killed, lol. I think it was cool to see the philosophical insights you gave in between the first two problems. It would be cool to have some sort of visual (not anything super complicated, maybe just like tally marks or stick figure people) to show how many people (and cats) you kill with your choices, I think it would really add impact to the risk and consequences of the choice you make. I think it was also a really good idea to have calculations at the end, as it also emphasizes the impact of your choices more! I also think your comments after the choices with the cat are really funny, but it also made me feel really bad about killing the cat too ToT.

- Tien

This was awesome! I think the mechanic of being able to add names is a really nice touch. The choices are pretty unpredictable, which is a fun surprise, but there are a few parts where it seems that the choice guides the player rather than the other way around (like asking for water at the bar, then being led out by the man in grey) not necessarily a bad thing, but maybe something to keep in mind if you're focusing on that. I was really interested in the storyline with the man in the huge hat, I think his reactions to the player's dialogue are fantastic. One minor and nitpicky suggestion would be to break up some of the longer bits of narrative into two sections so that the walls of text are a bit smaller. Super excited to see how that path goes if/when you decide to push it further! I think with what you have so far, the story is super engaging and playful, and much like the kinds of things I personally love to read. Really excited to see more if you choose to continue this project!


- Tien