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Thund3rAce

22
Posts
1
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A member registered 69 days ago

Creator of

Recent community posts

Thanks for giving it a try! Is there any particular part that was confusing or mechanic that was hard to understand? I'd love to know what I might need to pay more attention the next time

Thank you for the feedback! I'm still surprise that people are actually able to play it solo, either way, good luck to you too :D

Damn,  wasn't expecting to see a story game but was definitely a welcome surprise, the narration really touched me and reminded me of Technoblade, if you know, you know, if you don't, it's okay
Either way, although simple gameplay wise, it bears a lot of meaning, you did a good work ^^

A simple and cute game, the artstyle is pretty good same the aesthetic of the enviroment
As other have point out WASD keys for the camera movement would be great
Either way, you did a great job as a solo dev ^^

The pixelart is absolutely fantastic, expecially the cover art, I just love the vibe and the color palette used, also both sounds and music are also great!
Gameplay wise was also interesting  with how the theme of invincibility was implemented based on color.
Now for my feedback, considering how the gameplay works, I feel like the walls dont works the best, as you usually have to pay attention to the attack pattern of the enemies, so managing the walls becames tricky so you just end up avoiding standing near them.
As other have pointed out some color shift of the enemies felt a bit unfair, but I think this cause by the combinations of the gameplay asking to get close to enemies and the enemies having no attack animation, making it hard to react.
Either way, this is a fantastic game with amazing art and lots of potential, keep going! :D 

A pretty interesting game with a good pixelart, loved the simple but charming pixelart.
I did 2-3 runs and I managed to reach 5 minutes, although the way I did it was definitely unintended (at some point the archer escaped out of bound and the knight died, so it was just me kiting the enemies)
Anyways, it was fun! :D

Thanks for the feedback! Yeah the problem of the music is due to my inexperience with the exporting phase to HTML, so basically the music doesnt loop in the web version when it should :')

I love the way that the theme was inplemented here, I initially thought that it was a lore reason for respawning, but how it was implemented with the clone mechanic is way more interesting and act also as a "mercy" mechanic that make the gameplay easier! A well thought idea ^^

A pretty unique take for the theme, although simple gameplay wise it does bear a lot of meaning through philosophy, a pretty neat experience

Okay this was a blast, definitely one of the best so far, super polished and fun, I just adore how the theme was inplemented and both the art music was also so good.
In particolar, although small, I love how the package arrives, very simple but very effective for a comedic timing.
A fantastic game all around! Congrats! :D

This is such a good entry, the artstyle is good and the music is also very well made, it has a very solid gameplay loop, what else can I say xD
If I have to nitpick something it would be that the 3D rock for the mining felt a bit out of place compared to the rest of the artstyle
Either way, you did a great job, definitely a game with potential! ^^

This is such an impressive game made with so little time, really loved how fun was the gameplay and how the lore behind this was silly and charming (also the cover art has so much personality). The explosions and all those particles really enhance the game feeling quite a lot!
Maybe the ost after felt a bit repetitive but that's just my own opinion 
Anyways, not much other to say beside that this is an amazing work, good job! :D

A pretty interesting way for the use for the theme, the art is pretty neat. The level design was also pretty good, in particular when I was doing the forth level I was wandering that was the gimmick here until I saw the missiles, while the piranha one stomped me pretty hard.
I did encounter a bug, like when the lil guys enters the portal they get stuck mid shrinking animation and the only way to fix that is to grab them away from the portal to complete the level (they count as lost)
In the end a pretty interesting game~

Welp, wasn't expecting people to play it in solo but its a welcoming surprise nonetheless~
Thanks for playing to both of you! About the music yeah, its a problem of the HTML version that I realized a bit too late :')

Heya, for me this was the first game that I actually manage to complete (kinda), it mainly a way to learn Godot with some reasonable objective.
I had many moments were I was unsure if I would be able to complete it, bug left and right... Realizing how stupid were those errors,  but I persevered.
I was soo tired yesterday, as I still haven't finished the backgrounds so I had to speedrun a bit, but in the end I was proud that I was able to finish it :D

Probably I wont get many rating due to the fact that my game requires two players playing together, but that's fine, I'm still happy as I've learned quite a lot from making this game.
One note that I will surely remember from this project is that I have to pay attention to the exports of HTML, as I realized too late that the music didn't loop in the HTML version while the Windows version works :')

Anyways I'll try your game later when I have more time! But if you do have someone to play with here's my little game https://thund3race.itch.io/soulbound

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I really loved how the theme was implemented as the core of this game, the aesthetic was also very neat. Sadly I'm not good enough for these puzzle games :')
I completed the Rum Room but I'm not sure if it was the intended solution (using a body to "clog " the gate and the other to cross the lava)  but I wasn't able to past the library.
Anyways it was a pretty solid game ;)

This is a fantastic game! It was really enjoyable and the gameplay was fun. Can definitely see the inspiration from Cult of the Lamb but the idea for the theme was also pretty original. I also adore how the little guy looks whe playing the flute! You did a great job :D

Pretty interesting concept and the gameplay was pretty fun! Expecially love the satisfaction of immediatly smiting all the enemies on the first few seconds of the battle >:)
With that said, I feel like the how the animations of the cards feels a bit unresponsive, but maybe it was caused by the performance of the web version as it was a bit laggy.
Beside that, it's a pretty fun game that has potential

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Heya! Thanks for playing and for the feedback! This was indeed made with the idea to be a two players game 

Also there’s music and can be adjusted in the settings, but I think I messed up something during export for the web version as the music is not looping (which I noticed it way to late) while the Windows version does work correctly

The artstyle is amazing! The character design were also pretty cute, loved the interaction with the characters (in not for the bug that you've already mentioned)

Gameplay wise was fine but as others have mentioned the ghosts attacks were not the best. But in the end a great work ^^

A really cool idea for the theme and the progression felt pretty natural, I honestly liked the final twist quite a lot, it was a very cool to understand. Good job!

Thank you for the feedback and for trying it out :D

I'll take a look on your game too when I'm home!