The pixelart is absolutely fantastic, expecially the cover art, I just love the vibe and the color palette used, also both sounds and music are also great!
Gameplay wise was also interesting with how the theme of invincibility was implemented based on color.
Now for my feedback, considering how the gameplay works, I feel like the walls dont works the best, as you usually have to pay attention to the attack pattern of the enemies, so managing the walls becames tricky so you just end up avoiding standing near them.
As other have pointed out some color shift of the enemies felt a bit unfair, but I think this cause by the combinations of the gameplay asking to get close to enemies and the enemies having no attack animation, making it hard to react.
Either way, this is a fantastic game with amazing art and lots of potential, keep going! :D
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Thank you so much for the compliments 😭
Regarding the walls, maybe we could add some sort of warning signs. The walls only activate when you’re a different color than the wall and near them, so a clearer explanation of that in the tutorial or some catchy remarks could help.
Regarding the difficulty, we totally understand where you’re coming from. We also had a bit of a hard time making a draft trailer video because it was quite tricky not to die and dodge everything.
Again, thank you so much for your feedback. We really appreciate it! :)