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Dace Games

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A member registered May 02, 2021 · View creator page →

Creator of

Recent community posts

Thanks so much DonutDroid, really appreciate your support and glad its a good fit for your project 😊

Thanks Marco 😊

I saw where you used PixFX in your game, thanks for letting me know and supporting us! The game looks great too! Congrats!

Updated and added up to 100 dynamic rim lights that can affect the character in a scene, as well as improving the water reflections. Also updated all the media to show these changes. Thanks again for the feedback on the water :)

PixFX includes a set of simple but powerful 2d Pixel Art style Unity shaders that can be dropped directly into your project. These shaders will give your project the visual boost it needs, without the pain of writing custom shader code or drawing and animating complex visuals to accomplish a similar result.

📦 Included Shaders

  • Character Rim Light Shader (with thickness & colour control & multi rim light capability)
  • Pixel Water Shader (with animated edge, shimmers, sides & dynamic reflections)
  • Pixel Art Light casting effect

Have just updated the package to include a new material, shader, controller script and demo scene for using Multi Rim Lights. This will allow your character to be affected by up to 100 rim lights dynamically in a scene, controlled by the MultiRimLightController script. Will document this shortly. Let me know what you think?

That’s a great idea! I just uploaded a video showing the use of some of the settings and am working on adding a heap of new documentation as well. Let me have a look at that next, I would really like to have and offer that ability. Thanks for the feedback and suggestion. Will get back to you shortly.

I’ll improve the horizontal offset also. Might add some more example screenshots or video showing all the customisations you can do to the rim light shader and water shader too. Will update you again soon. Thanks again!

Thanks for the feedback, going to be continually improving it. At the moment you can adjust the reflections in the water with a Slider on the shader so it would be more vertical, I just went a bit over the top to make it more obvious. I’ll add some more realistic looking screenshots shortly 😊

I didn’t know that, that’s great feedback thanks so much. I’ll get that fixed in the next few weeks. Appreciate you letting me know 😊

Nice work! I think a lot of people overlook that! 😀

It can be used to save someone early on in the adventure 😊 but only if you want to 😜

That was good timing, I just put a hint on the previous comment, let me know how you go with the bushes at the bottom of the screen 👍

I have been meaning to add checkpoints, thanks for the feedback. If you walk down into the bushes at the bottom of the screen, you will be hidden from sight ;)

What an incredible game, clever puzzles and just a fantastic adventure, well done you are a master!

Amazing work Ben, what a fun and fantastic entry! The swapping mechanic is so well done, and I loved the art, sound, story and dialogue. Very smooth and very funny. Really enjoyed it!

Fantastic work as always! Extremely polished and I really enjoyed the art, puzzles and music. Could easily play a much longer version of this game post jam ;)

I’ve fixed that now thanks Zak!

Oh wow good find sorry about that. I’ll fix that and get a new version up tomorrow. Thanks so much for letting me know!

Thanks Hodslate! I have some more layering to do, but ran out of time for the jam. Will add more to it after the voting is done 😊

You are Rob, possibly the worst archer in the world, on your way to King John’s archery contest in Nottingham. There is a massive reward to anyone who can hit a bullseye out of two shots. Will you be the first to do it and write yourself into the books of legend?

Rob in a Hood

Just released a new Space Quest themed text parser adventure game for PowerJam #3

https://thrive.itch.io/escape-ortega

As a Prequel Police (PP) officer, you have been tasked with exploring and preparing the planet Ortega for a future game release, and you need to do it as quickly as you can without burning up into a sweet pile of ash.

Will you break a record, or will you just break your keyboard? Only time will tell!

Hi Newg, thanks for taking the time to drop me a nice comment, much appreciated 😊 I didn’t get time to put a save and restore in, so I tried to put lots of little differences here and there to break it up a bit, but it does take more time, sorry about that. Thanks for playing and sharing 👍

Thanks so much for playing and sharing your run through our little river adventure 5mg, glad you enjoyed it 😀

You got through that relatively unscathed Escapedexile, really enjoyed watching your playthrough, good job! Glad you enjoyed it too 😊