You're welcome Real8e. Keep up the great work, when the times right we'll look to reach out.
Thor V
Creator of
Recent community posts
Hello Mark, thank you for your interest in wanting to work with us on our project. As of right now we are in the very early stages of development so a music/sound designer is not a role we are looking for. As of right now a Game Designer and Level Designer are the required roles.
However, while we already do have a composer and SFX designer on the team this may be subject to change/require more. I looked through your work, you've done great so far so well done. I'll be keeping you in mind throughout our development process. Do you have a Discord account?
Hello fellow game devs!
We are a small team of 7 soon to be 10 currently in the pre-production phase of making a 2.5D Metroidvania. We will be offering a rev share model for this project and will be providing contracts to applicants who join the team. This is a passion project for those aspiring to make something they can be proud of and in time release on platforms like Steam. Funding is also being considered and options are already in talks but before securing this we need a strong vertical slice.
The project: A 2.5D Metroidvania fantasy world inspired by Japanese mythology. The player takes on the role of a Ronin as they battle their way to redemption. Project Ronin is being made in Unreal Engine.
Two positions are sought after where we would ideally (not mandatory) like applicants to be based in the UK.
Below are the open positions we are looking for:
Level Designer – The sole level designer on the project who would have a knowledge of Metroidvania games and how the design process for such games works.
Game Designer – As the creative lead and narrative designer on the project I will be working closely with the game designer. If you have a passion for game design and have worked on some projects (game jams, released titles or some form of notable experience) I would like to hear from you. Ideally the main GD will be based in the UK for time zone purposes.
Released games are not required but experience to a capable level in these fields is. It is also not a requirement to have developed or worked on a Metroidvania but would be a nice bonus to have.
Please do reach out if you are interested or have any questions. I would be more than happy to set up a call to run through anything and get to know a little about you. Experience for these roles is important but equally passion and a willingness to learn take priority.
As long as you have that passion for game development and gaming as a whole then we would like to hear from you.
Team Crossroads.
Hello fellow game devs!
We are a small team of 7 currently in the pre-production phase of making a 2.5D Metroidvania. We will be offering a rev share model for this project and will be providing contracts to applicants who join the team. This is a passion project for those aspiring to make something they can be proud of and in time release on platforms like Steam.
The project: A 2.5D Metroidvania fantasy world inspired by Japanese mythology. The player takes on the role of a Ronin as they battle their way to redemption. Project Ronin is being made in Unreal Engine.
5-6 open positions are available where we would ideally (not mandatory) like applicants to be based in the UK.
Below are the open positions we are looking for:
Lead 3D Modeller – Will be the lead modeller on all character models throughout the entire project. It would be great to help with other assets such as items/weapons, but the core focus would be on the characters.
3D Modeller (environmental artist) – This person will be solely in charge for developing the environmental assets for the world we are building. It would be great to help with other assets such as items/weapons, but the core focus would be on the environment.
Level Designer – The sole level designer on the project who would have a knowledge of Metroidvania games and how the design process for such games works.
Animator/Rigger – Being realistic I know that usually these two roles are split and rare to find someone doing both to a good level. If a candidate who can do both, it would be great but if not we’re happy to split the roles.
Animator – Will be the lead and sole animator for the entire project.
Rigger – Will be the lead and sole rigger for the entire project.
Game Designer x2 – As the creative lead and narrative designer on the project I will be working closely with two game designer (one will be Lead GD). If you have a passion for game design and have worked on some projects (game jams, released titles or some form of notable experience) I would like to hear from you. Ideally the main GD will be based in the UK for time zone purposes.
Released games are not required but experience to a capable level in these fields is. It is also not a requirement to have developed or worked on a Metroidvania but would be a nice bonus to have.
Please do reach out if you are interested or have any questions. I would be more than happy to set up a call to run through anything and get to know a little about you. Experience for these roles is important but equally passion and a willingness to learn take priority.
As long as you have that passion for game development and gaming as a whole then we would like to hear from you.
Team Crossroads.
Nice stuff Chris and thank you so much for getting back to me, I have managed to look at your web portfolio and it looks great. I already have 2 3D artists on board but let me speak with them and see if perhaps it could be useful having a third. If so it would be great to arrange a call with you to go through the project etc.
A little about me, my passion and skillset lies within Narrative Design. Completed a year course in college in ND for Game Design.
Aspiring to become an ND in the games industry is my dream job, which is what brings me here, to practice and hone my craft.
Currently, I have participated in two Game Jams MVM 16 last year and MVM 19 (which I participated in twice) this year. I have managed to create a team from MVM19 who has stuck together and continued the project we have been on since. Already established and branched out a story, its characters, world and lore to a good enough level for the jam and beyond. We are a team of 8 members (max size will be 10), their roles will be written out below. Note: The overall goal for members that come on board is to continue working on this project until completion. It is exciting and fun taking part and completing game jams, however, the opportunity it opens up to finding a good team and making a game is there. The goal will be to attend MVM20 Super Edition for the 3 months and if willing, stay on board with our team.
The Team:
Creative Lead & Narrative Designer
Level Designer (Paired with me on parts of ND)
Composition & Sound Design X2 (One working on each)
Programmer X3 - C++ & Unreal Engine experience
3D Modeller (Creating all the models, helping guide designs)
3D Modeller (Environmental artist)
3D Modeller X2 (Rigging/Animating)
Roles needed:
1. 2D Artist - For the duration of the jam the main goal will be to help design and create a health bar UI. Secondary will be a title screen. Concept art will be required for the full project after the jam.
Add Note: If you are based in the UK time zone this is a massive bonus but not required.
If you share this same urge and passion to pursue a project further beyond the jam then pop me a message. If you have experience in designing and creating games or have participated in game jams before then that would be a massive bonus. Looking forward to hearing from you!
A little about me, my passion and skillset lies within Narrative Design. Completed a year course in college in ND for Game Design.
Aspiring to become an ND in the games industry is my dream job, which is what brings me here, to practice and hone my craft.
Currently, I have participated in two Game Jams MVM 16 last year and MVM 19 (which I participated in twice) this year. I have managed to create a team from MVM19 who has stuck together and continued the project we have been on since. Already established and branched out a story, its characters, world and lore to a good enough level for the jam and beyond. We are as the title suggests a team of 9 members, their roles will be written out below. Note: The overall goal for members that come on board is to continue working on this project until completion. It is exciting and fun taking part and completing game jams, however, the opportunity it opens up to finding a good team and making a game is there. The goal will be to attend MVM20 Super Edition for the 3 months and if willing, stay on board with our team.
The Team:
Creative Lead & Narrative Designer
Level Designer (Paired with me on parts of ND)
Composition & Sound Design (One working on each)
Programmer X3 - C++ & Unreal Engine experience
2D Concept Artist (helping with character designs)
3D Modeller (Creating all the models, helping guide designs)
Roles needed:
1. 3D Modeller: Animator & Rigging - To help with rigging and animating 3D modelled characters, experience with Blender & UE is a bonus. The option to help create models is there but animating and rigging is the main help we need.
Add Note: If you are based in the UK time zone this is a massive bonus but not a must.
If you share this same urge and passion to pursue a project further beyond the jam then pop me a message. If you have experience in designing and creating games or have participated in game jams before then that would be a massive bonus. Looking forward to hearing from you!
A little about me, my passion and skillset lies within Narrative Design. Completed a year course in college in ND for Game Design.
Aspiring to become an ND in the games industry is my dream job, which is what brings me here, to practice and hone my craft.
Currently, I have participated in two Game Jams MVM 16 last year and MVM 19 (which I participated in twice) this year. I have managed to create a team from MVM19 who has stuck together and continued the project we have been on since. Already established and branched out a story, its characters, world and lore to a good enough level for the jam and beyond. We are as the title suggests a team of 9 members, their roles will be written out below.
Note: The overall goal for members that come on board is to continue working on this project until completion. It is exciting and fun taking part and completing game jams, however, the opportunity it opens up to finding a good team and making a game is there. The goal will be to attend MVM20 Super Edition for the 3 months and if willing, stay on board with our team.
The Team:
Creative Lead & Narrative Designer
Level Designer (Paired with me on parts of ND)
Composition & Sound Design (One working on each)
Programmer X3 - C++ & Unreal Engine experience
2D Concept Artist (helping with character designs)
3D Modeller (Creating all the models, helping guide designs)
Roles needed:
1. 3D Modeller: Animator & Rigging - To help with rigging and animating 3D modelled characters, experience with Blender & UE is a bonus. The option to help create models is there but animating and rigging is the main help we need.
Add Note: If you are based in the UK time zone this is a massive bonus but not a must.
If you share this same urge and passion to pursue a project further beyond the jam then pop me a message. If you have experience in designing and creating games or have participated in game jams before then that would be a massive bonus. Looking forward to hearing from you!
Me and my team are in need of one more member to help us out with creating the 3D modelled characters for our project. We are a team of 8, you can view my original post below in the forum.
Details on the role:
3D Modeller to help with character designs. One position available.
Ideally if you know rigging or low poly, baking and texture this would be very helpful. Most importantly have fun with the project.
We are also looking to carry on work with this project, see it through to completion and publish the game. If this is something you are also keen on then send me a reply here. It is a great opportunity going forward. Look forward to hearing from you!


