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Kacper Woźniak

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A member registered Mar 31, 2015 · View creator page →

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There’s also an improvement for the inbetween frames that wasn’t released yet - it’s better in correctly calculating where the images should be placed when moving them. You can download the unreleased build here, if you’re interested.

Right now, the implementation can only move entire images/cels based on their position on the canvas. Could it be that these frames are at the same (or very close) positions? Blending pixels is not possible at this point.

I’m very glad you find it useful, thank you 🥲

Thank you! ✌️

I replied in your topic ✌️

If you select multiple frames on the timeline and use the Frames context menu option to add the inbetween frames (like in the screenshot below) does it have any effect?

image.png

Also, do you mean the frames are not added or they are added but aren’t moved correctly?

From v2.3.0 the menu option to add inbetween frames was moved to the Frames conetext menu.

image.png

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That is by design, this extension doesn’t work with custom brushes. ✌️ I added this information to the extension description, it’s my bad it wasn’t there before.

If your code is Aseprite-related you can send me a DM on Twitter @ThKasparrr or email - kac.wozniak[at]gmail[dot]com. I’ll do my best to help. ✌️

I wish but as mentioned in another comment, I have very little time these days and my inspiration for this style have run out.

Anyone is free to extend these sprite packs, copying the style and sharing them for free or selling them. ✌️

A very unique idea for a dark theme! Thanks for sharing ✌️

Glad you like it ✌️

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Hi, I hate to say it but it’s sadly not how Aseprite works. As frame rate is strictly dictated by a specific frame’s duration, and there’s no way (at the moment) to change that as it would be a very different approach to animation altogether.

And I don’t think itchio allows to message people directly so a comment is always a good option to reach out as I get a notification for every single one. ✌️

This default keyboard shortcut was introduced in the v2.3.0 update, you can change it in the Edit > Keyboard Shortcuts back to tweening if you want to.

The 150% part of this theme is achieved by scaling all of the theme elements. It’s not possible to select a 150% scaling option, neither is it really possible to scale to 150% without blurring the pixels.

You should see how the theme actually has bigger elements by switching to another theme, odd that it doesn’t display as such in your case. 🤔

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Hi 👋 You want to increase the scaling - either Screen or UI, in the Aseprite preferences, to match the DPI of your screen. I’d recommend at least 200%, but 300% might be better in your case.

I’m really glad it worked! ✌️

It does exactly that while keeping the same relative distance to the selected (tracked) layer.

It’s possible to draw a pixel/point and then center it, producing the same result.

I avoid adding any options that could be achieved in two or three, already available, user actions, I’m worried about overcrowding the menus with too many options. ✌️

It only works as an Aseprite extension, there’s no way to run it standalone at the moment.

I myself use a modified version of this extension that does just that. I’m still on the fence whether to update this extension or create a new one for it. 🤔

Oh, I haven’t thought about making the sliders vertical! I’ll note it down and explore the idea, thank you for the input ✌️

These could be easily added, I never thought they’d be useful. Do you think they should be on the same window as the other options or brush controls should have their own floating window?

I’d recommend starting with the Aseprite API documentation as well as looking through script examples. ✌️

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What version of Aseprite are you using? And could you attach a screenshot of the Brush Properties window with the settings you’re trying that don’t work?

Brush Properties will also work only for standard brushes, custom brushes are not supported.

I actually used another extension I made - Animation Suite. ✌️

I think that would be very easy to add, I’ll test it and add it to the to-do list for the next update. ✌️

Are you using standard brushes (dot/circle, line, square) or custom brushes?

Thank you, however, I don’t take commissions right now and I’m not sure I could add any more to this series - the inspiration ran out years ago for me. ✌️

Thanks, there are a lot of interesting Aseprite extensions from lampy, CarbsCode, Gasparoken and Mooosik, among many more you can find on itch alone!

I use Aseprite and VS Code solely to develop these extensions, and I don’t work on many projects besides that so my current toolset is a bit narrow, I did mess with Pixel FX Designer in the past and had a lot of fun though. ✌️

The beta branch version could be an issue here, I don’t think the extension was tested on it. The officially supported versions of Aseprite for this extension are the stable v1.2 releases and v1.3 release candidates (v1.3-rc1 and above).

You’re welcome, I hope you find them helpful ✌️

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I’m going to have to ask for more details in order to investigate this issue. Also, these extensions were not tested with unreleased versions of Aseprite built from the source.

Okay, that lines up - only the light variant was updated. I’ll release an official update today that will fix both variants. ✌️

Does it cause an error? Do the new options appear in the menu? Does clicking on the new options cause any response from the application?

This issue is most likely related to the font chosen for the theme. It’s one of the default ones but it seems to only work on Windows, I switched to a Unicode version of the Arial font. You can try the build here.

If this solves the problem, I’ll release it as an official update for the theme. ✌️

Most likely that’s due to your Aseprite version being too old and not supporting the necessary Lua API. If you’re able to, try updating to at least Aseprite v1.2.30, or best to v1.2.40.

It wouldn’t be an authentic experience without them ✌️

There’s already an extension for recording time-lapses - Record for Aseprite, by sprngr.

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My bad, I mixed up projects - I’ll investigate this, I think I have an idea what could be causing this.