So i realised i was playing the HTML version and was a bit laggy liek you said. Maybe you want to take that down? The downloaded version i couldnt use the magic abiliies with the F1 F2 F3 keys. It came up with error in red. "variable not found 'isalive' "specific method not supported". Once I just stayed dead and wasnt able to respawn. The downloaded version of course starts with a fast gun and feels a lot better. I personally would like to be able to shoot backwards(while aiming behind and walking forward). Didnt feel nice to have to turn back around to shoot, but it might be a style you are going for. Graphics are good, combat is good. I mean polish as in like more stuff like more enemies, level, more of a sense of progression, a goal perhaps? Menu and ingame tutorial etc.
Thisisdemo
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A member registered Aug 20, 2019 · View creator page →
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Roguelite mixed with some planetside tower defense.
Survival
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I liked the amount of damage feedback and critical strike feedback. Its very responsive! The first gun takes too long to charge up so the response time feels delayed as everything else is very fast paced. Maybe start the player with a quicker faster shooting/reloading gun to match the fast pace. I like the variations of abilities and such and i like the potential to be able to take the game in a number of directions. For example you could take it into a more Brawlhalla style game! Or even you could make it a linear RPG with the main character. Also just more polish overall to clean out some bugs.


