Lol, thanks for playing yeah the entire thing was apparantly needing an extra component that i didn't realize. This was my first time making a unity game anyways. But thank you for playing by the way did you see the credits yet
I love the retro style of it like it's from the nes or the snes, the luck based factor of the game makes it really special instead of you always win. You could add maybe a timer that shows on the top but instead of normal seconds it's milliseconds so the player doesn't fully know when it happens.