Great game! I'm a big fan of thinky puzzle games like Draknek and friends and Baba is You, and this didn't disappoint! I played through it on a long train journey and had a really good time. The mechanics are simple but really well explored. The way that the last three levels varied on the same theme was very neat, and the final puzzle took me a while to work out but was really satisfying. Thanks for making such a cool puzzle game!
theunfamiliarwolf
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I've just released my first game, A Void for Zoea and I'd be thrilled if anyone wants to check it out.
I've been working on this game as a solo dev for a few months now. Inspired by the text adventures of yore (Zork, Colossal Cave) mixed with the aesthetic of games like Rogue.

The Void, an inescapable nothingness, shrouds the edge of the world in darkness. The Voidwalkers live at the front of the Void, cut off from the Centre. The broken company monitors changes to the Void by navigating its twisted geometry. Their role was secondary to the people of the Centre, as it was well believed that there was nothing in the Void other than Shades. However, this was soon to change, when the first Devices were found in the Void, mysterious technology from a forgotten age. This is the diary of Voidwalker AO00.
By typing commands into the console, you interact with NPCs of the world and gradually uncover the plot. The game lasts for around 1-2 hours.
Here's the itch.io page for the game: https://theunfamiliarwolf.itch.io/a-void-for-zoea



