Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The Redcoat

38
Posts
1
Topics
17
Followers
18
Following
A member registered Dec 09, 2022 · View creator page →

Recent community posts

Not much to say about the game, It's really cool but if you're lucky enough you can turn 1 the enemy with use of the Devil Knight. A shame there's also no deckbuilding.

I'll give this game a 5/10, It definitely has potential as my main issues were around balancing

A game that encourages gambling while driving, A strangely enjoyable combination.

> Goods

Immediately I loved the feel of the driving. Although it did feel a tiny bit clunky, I think it was perfectly simple having you drive to avoid different trucks. Asides from this, The gambling side was also simple. You turn around and well- You gamble! Your score gets multiplied depending on what you roll and so naturally as the game progresses your score on average will go up and up - But it's really cool to see happen as you duck out of the wheel every so often to spin your machine one more time.

> Improves

Asides from all these positives, I do have a couple of negatives - Mostly with the lack of unique visuals. I definitely feel like some color for the trucks could've gone a long way as well as maybe some environmental details? (Randomly spawning trees etc). The lack of in game music was also a big killer for me - So if you ever make a post-jam build I'd love to take a look!

I'll give this game a 6/10 because I got to gamble and drive

A very simple game that doesn't challenge you too hard, But I did have fun.

> Goods

The gameplay loop is super simple and the theme is immediately apparent. You click to drop a cookie and that cookie has a chance to increase your score - Or be lost for all eternity! Not much else to say here.

> Improves

I don't really have any suggested improvements asides from more content as the game is really nice as a whole.

I'll give this game a well deserved 7/10
(2 edits)

A really cool idea and concept for a puzzle game that I really enjoyed my limited time with

> Goods

The game is SO interesting. I definitely enjoyed the first few levels a lot and even some of the missing rule levels - The visuals are beautiful and the sounds go a long way to making the game feel good to play. It immerses the player greatly and is pretty innovative in my opinion.

> Improves

Being honest, I think I'm too un-smart for this. Some of the rules upon discovering them made me think "I never would've gotten that" and so it was a shame when I got to the OYX puzzle as I kinda lost the motivation to complete it. It's a shame because that one seemed really interesting, So if there's ever a post-jam build I would love to come back and play it.

I'll give this game a 7/10 - But mostly because I'm not smart enough to see it's full potential! Hopefully you could add a hints system?

Here's our game, I made sure to add yours to the list of games I'll be playing a bit later!
Our game (https://itch.io/jam/brackeys-14/rate/384660)

I also want to check out a buncha games, I'll make sure yours is on my list too! :P
Here's my game I developed for the jam with a friend of mine :3 
https://itch.io/jam/brackeys-14/rate/3846605

Thanks for playing, We've already fixed the crash on death issue- So the post-jam build will be free of that horrible bug! I'm glad you enjoyed it and think that our game could be a really good rougelike :3

Thank you for your comment! We've been working on it a bit more and we've even fixed the death bug! Thank you for playing!

Thank you for playing :D

I'm glad you really liked the art!

A strange game, But a very interesting one nonetheless.

Goods

The game doesn't tell you much, You don't know who you are. All there are are doors, And only minimal sound accompanies you. I really like it because of this!

Improves

Sadly my PC had a bit of trouble running the game, But I quite enjoyed my time with it!

I'll give this game a 6/10 overall

Sadly I could not play due to performance issues, but the concept looks really nice!

Absolutely awesome concept, And one of the most unique games I've played so far!

Goods

It's visual style is so weird and strange, It's kinda gross in a good way... It's so distorted and warped, It really adds to the theme of the game. You could definitely see it as someone's mind. While the gameplay is so simple, Figuring it out is a fun challenge and the game is very fun because of it! Definitely one of the best.

Improves

As for feedback, I guess the time is a bit short? I don't actually have many suggested improvements!

I'll give this game a 9/10 overall

A really cool idea and concept that I would've liked to see fleshed out some more!

Goods

When I used the Door card for the first time, I was shocked. I was surprised, Because it's such a cool mechanic! Having the wall become a door and open was awesome! As well as that the whole mechanic was VERY creative and I very much enjoyed my time with it.

Improves

A lot of the game felt like wandering around. Gladly I found the key pretty early on, But I kind of just stumbled around until I found the objects I needed- so the gameplay wasn't that great. Once again, Mechanically it's an awesome game but I'm sad to see that it wasn't extended upon too much.

I'll give this game a 7/10 - But it'd be a 9/10 if it had more content and more uses for the card mechanic!

Quite liked the theming and the use of doors in this game

Goods

I REALLY enjoy bashing enemies with doors and dualwielding about 9000 sticks. The movement's okay overall and the dash is neat. Also it's very visually appealing and I like that it has an opening cutscene.

Improves

I have no idea what I'm meant to be doing. I thought it was story based, The page seems more try-to-survive and either way, I don't know what's happening or what my goal is. Also if you and an enemy both have no weapons, You have to kite it back to a door which can be a bit annoying.

I'll give this game a 6/10 overall
(3 edits)

While I feel like the object wasn't really focused on much, I think you really nailed the add more theme!

Goods

In the game, You solve puzzles by calling your minions to various buttons in order to open doors and activate bridges - Which is an awesome idea! As well as that, The visuals look really clean so I like that a lot :)

Improves

Annoyingly, The game is super short! I felt like the levels were just introducing us to the mechanics - So I'm just aching for more! No big negatives from me asides from a minor bug/softlock where I couldn't get the minion to follow me to level 2!

I think this game is deserving of a 7/10, Though it could move up if it had more content!
(2 edits)

Very interesting take on the special object, I'm a big fan of elevators myself.

Goods

The game takes it's own unique spin on the idea of having a door as the special object, And has the mechanics revolve around using the different buttons to operate your elevator. The mechanic is nice and makes a lot of sense to use. I also like elevators a lot.

Improves

Sadly I did have a couple of negatives, Mostly around the visual style of the game. I was really looking forwards to maybe a pixelated style or a solid style like the cover of the game (It's actually why I clicked onto it), But it seems like the actual game itself is slightly devoid of visuals. The only interesting visuals I saw in my time playing were the passengers and I felt like they looked a bit generic... The transition between floors also feels a bit rough. Also there was a minor bug where people wouldn't leave the lift.

Overall I'll give the game maybe a 4/10? Although it was the lack of visual elements that let me down mostly.
(1 edit)

Really nice style and cool concept!

Goods:

I really enjoyed the idea, Having the player have to logic their way around where to put the boxes. Really cool gameplay loop that could definitely be elaborated on to make some wacky levels! I got to day 4-5 personally. The graphics are really simple and I feel like they add to the feeling of the game

Improves:

The game doesn't perform that well on my PC, So perhaps needs some optimisations to feel much smoother. Asides from that, I didn't really have too many problems with the actual gameplay section of game. Could definitely improve on the sound front if you perhaps added music?

Overall I'd give the game 6/10, Although that's mostly because of the performance issues.

Eyy! Fisht Fight's new and evolved form?! I've only been playing for 45 minutes so far but I already know I'm going to be spending a lot more time reaching Level 10... The game looks so good and the new cards / mechanics are awesome!! Yet to catch 'em all but looking forwards to doing so! :)

After two months- I've finally beaten the game! Awesome and very strategic - Although I wish the ending was more interesting.

Nice and simple game that really reminds me of Feeding Frenzy and was very easy to play. While the controls are a bit strange and feel almost too powerful at times - It somewhat added to the challenge and so was very enjoyable!

Great game - While I found it hard to figure out how exactly to play, Once figuring that out it was a blast! Figuring out which item links with which fish was pretty fun and the little button pushing minigame was great. I also really enjoyed how the music changed when you actually hooked an occupant. 

Thanks for the try! I'm actually currently working on a post-jam update and audio was definitely one of the big things to work on! I'm glad to hear that you enjoy the gameplay loop :)

This game is amazing! I found this around two days ago when rating games for Fishfest and this game has been plaguing my mind ever since! It's so addictive I tried to record some footage of me playing this game and I always end up hyper focusing on what's happening to the point where I go silent every time! The only improvements I could suggest would be touching up on some of the art and making things feel more polished - But it's an awesome game that I've yet to finish!

Really enjoyable game with some very wacky controls! While I didn't play for too long and got absolutely bodied by the AI, I ... Well uhh, Yeah that about describes my gameplay experience. Very enjoyable game with simple but very funny controls!

I really enjoyed this game! I like how simple it is as well as the "easy" gameplay which gets harder simply by having the fishes die faster. If I were to give any feedback, I'd suggest making unlocking fish permanent although in my playthrough I made bank very quickly...

I really liked the funny inclusion of the tapping on glass - However I really enjoy abusing features and found that it was actually a really fast way of ending your run and just getting money very quickly... Sorry Tony

Either way - Awesome game! Great work!

Lovely game, Gave me very much Cult Of The Lamb vibes! I wish that the combat felt "faster" (like shooting) but asides from that it was a pretty good game! 

Thanks for playing!

Thanks for playing! I love the thrill of beating a level with barely any oxygen left ever since I implemented the gameplay loop- So I'm glad you enjoyed the game.

Was an absolute pleasure! There was a bug where the fish went through one of the walls - But that was more funny than anything :P

(1 edit)

When I saw this game, It was an instant eye catcher! The game did not disappoint either with it's great kazoo soundtrack and I especially loved the paw customization! Sadly I didn't get a great highscore - But I might come back again to improve it. Great game!

Sadly I did have one critique - Sometimes it's a bit hard to see where the mouse is actually clicking... Other than that - All positives!

Gotta say, That voice acting was incredible and the concept of Phishing was a great take on the theme! I got a time of 92.4 seconds - So pretty cool game overall!

Absolutely awesome gameplay experience! It felt like a very calming easy puzzle game with not much depth to it in terms of mechanics - But A+ on the theming! While I encountered only one bug and found that sometimes it was hard to catch fishes that were zooming about - I enjoyed this game a lot! The art is beautiful! The music is beautiful! Absolutely amazing!

Nice game, I got a score of 5950!

Get well soon!

Congrats! Took me a couple of tries too, Well done for completing it!

Weird, Usually what happens is you have to collect the required items then pull the lever to begin resurfacing - Once you arrive at the surface you have to pull the handle again. The screen at the back shows you how deep you are

Ok, Added more detail [thumbs up here]

(1 edit)

Bahn is a silly puzzle game I've been working on for a while, And I'm planning to release it on the 21st of February!

With more detail: Bahn is a topdown sokoban puzzle game where you and Bahn complete a bunch of different classic box-pushing levels with a sidedish of wacky shenangans too!

Here's a short trailer!

Here's a link to the page --> https://theredcoat.itch.io/bahn