Also on the topic of ideas, some roguelike item icons could be cool as well, seeing as these packs will probably be used to make a lot of roguelikes and icons wont require animation :)
ThePlatypus
Creator of
Recent community posts
Hey, aren't some of these sprites just recolours of weapons from this pack https://0x72.itch.io/dungeontileset-ii. I know the original pack is CC-0 but I think you should at least credit 0x72 or upload this as CC-0.
Thanks for all of the feedback, I really appreciate it. I totally agree with you about the jump in the tutorial, it is unnecessarily difficult for no reason, I found myself struggling with it when I was testing the game. I think changing the colour of the interactables is also a good idea. One of the major problems was that I didn't have enough time to make levels teaching the player about the game mechanics so the harder levels can seem a bit unfair and throw you in at the deep end. And thanks again for all the feedback I will keep it in mind when I update the game :D
Really fun little game, and even more impressive that you made it with a custom engine in python (I couldn't even get my head around pygame). There is one small bug that causes the framerate to massively drop and its not when I am using the slowdown ability, but that isn't really a big problem. Overall I really enjoyed it :D
I don't usually play many point and click games but I'm really glad I gave this a try! The setting is really cool and the shooting minigames are a nice addition. I'm quite busy at the moment so haven't been able to fully finish it but it is clear there is a lot of content as well. Overall its a really impressive game :D
Just finished all 3 bosses and really enjoyed it. I think this might be the best use of the exchange theme I have seen so far with both weapons being exchanged and the stocks mechanic. The game felt really well polished and the voice acting was a nice touch. I did find the second boss a lot harder than the third due to the ends of the tentacles being harder hit but that wasn't really a problem. Overall the game was really enjoyable :D
Just finished the game, it was pretty hard and I got stuck on the final litch boss for a while but was delighted when he died of rabies! I loved the unique game idea and the book swapping idea was cool as well. It could do with a bit more polish but overall it was a really nice game! Also I invite you to give my game a try if you would like :D
Amazing game! The bosses are all really well designed and the rogue like aspect added a lot of replayability. I was also surprised by how many bosses you managed to add and the music fits the game very nicely. I don't think I can even think of anything negative to about the game, it was well polished and I didn't find any bugs. Good Job :
Just finished the game, the third boss was my favourite because of the way it forced me to change my strategy mid fight. At first i used a pillar to block the attacks but then the explosions forced me to keep moving for the rest of the fight. I loved the art style and music as well. If I had any advice it would be to maybe give the second boss an attack to punish the player for just running in circles. Overall it was really fun to play, well done!