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ThePessimistGuy

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A member registered Aug 04, 2017

Recent community posts

Also..

You can add MEMORY - so robot can save some parametrs catch from exeption. Ofc MEMORY can be install in more advanced robots and needs new resource like silicon.

New robots could be consume some energy like charcoal.. or can by install sollar cell... etc .. 

There are so many ideas in my head... (It depends on which audience group the game is directed to). 

Don't give up - keep working - Success is waiting for you.

I know that - but:

I can't catch exeption (tool broken) - robot just stop working. If I have this option I can make program and catch exeption to tell robot (program) what he have to do. (go to store)

It would be great if exeptions (tool broken) can return NAME tool. Then I could be program so robot can make another tool for youself... it would be very usefull... without this I can just tell - if exeption (tool broken) go to storage get new tool and back to work..

Hi,

Game have potential  -  it can become an education game for children / learning programming (no kill, no zombies, etc :) ). Good work.

It would be great if you add:

  1. Possibility to change the name of the robot - when they broke tools I dont know which tools he has (A little difficult if we have a lot of robots)
  2. More programming features like: exceptions (tool broken). I would be able to program the robot to take from storage the tool itself
  3. I would like to specify how many items I can store in the store. I do not always want 100 AXE (I can't program how many items robot should make - FOR loop would be useful)
  4. Rules: Basic robot = basic programming option . (The better the robot, the more programming options should be)

ThePessimistGuy