Feels like a complete game with only 3 days!! I'm super impressed
Peacook
Creator of
Recent community posts
I love the little animation when a customer pops up. The amount of exaggeration in your animation is solid!
I was initially confused about why I didn't have a black flower until I saw the controls. It's 3 days, so it's a lot to ask, but it would be nice to have text on the screen telling me you can switch tray. A little nitpick btw! I promise it's not a big deal
Thanks for the feedback! We've decided on not continuing the game after we push an update after the jam, so sadly there will not be any audio. to increase your cleaning progress, you have to move objects to their certain spots (Those spots are highlighted blue). I might have to add a little tutorial description cuz others have had this problem too.
Thank you for the compliments!! I'm pretty certain I worked more than 36 hours in this entire jam, modeling and placing objects into the scene. I don't think I'll be working that hard any time soon lol
I tried this game out on Android. Is the game only meant for android? Because I could see this game working on the browser
I find it fun that there's a little cutscene at the start of the game! I thought the game was going to be a whole visual novel haha
Is there only 2 interactable objects you can level up/buy? Because looking around it looks like there's only the bench and the big tree that are buyable
Positives:
- I'm extremely impressed by the art style!! Like... How do you even draw all of this in 3 days? That's just crazy to me
Negatives:
- Whenever hovering over something from the right of my screen, it cuts out. I know I'm able to pan over, but it would be nice to always see whatever I'm highlighting
1 Positive and Negative:
Positives:
- Fun to see shifting reality being used this way! Sometimes DEATH is okay (lol)
Negatives:
- Very simple, but for it being a solo dev process, and also being your first jam? That's very commendable to complete something!
Note:
- In your description, it says "A = Take Wood" rather than Q
2 Positives and Negatives:
Positives:
- The artists did a great job!! The background art and menu screen looks especially great
- Initially I had troubles with timing, but realized it was just a skill issue. Nice job on being able to make the timing just right! I could imagine rhythm games having lots of issues with BPM and timing of input
Negatives:
- The music sounded quiet for me, had a hard time listening
- This really shouldn't be a negative for a 3 day jam, but might as well add it since I got nothing else negative to say: there's only 1 level, so I wasn't fully able to see the full potential of this game, but it's nice to see you'll be updating with more levels!
2 Positives and Negatives:
Positives:
- I enjoy the gameplay loop, the tutorial helped explain it pretty well
- There's so much potential here!!! From the gameplay loop, I could see a game similar to Recettear where you go out, collect things, grow those things, then sell them
Negatives:
- I was initially confused on how seeds work, but figured it out
- When foraging, it felt like there wasn't much to forage. I'm also not sure if I have to, because I have an infinite supply of seeds
2 Positives and Negatives:
Positives:
- I enjoyed figuring the game out! The emojis surprisingly explain a lot
- I like that you can move the boxes to find your optimal incremental strategy (Is that how it works? Idk)
Negatives:
- I notice the loop of the music
- This feels like it would fit more in a Cozy Winter Jam (Edit: Knowing everything is slowly getting warmer as spring comes, I could see how it can be for Cozy Spring Jam)
