Hey! I played it again with the download on my stream on twitch! Very fun game. I did almost everything, including avoiding the chasing robot, but I couldn't figure out how to get oil so I talked to a guard and the screen went and stayed black. Looking forward to more!
thepadlockestech
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Hey! Nice and fun. I really would like to see this fleshed out. Some sound design and music and vfx would really make this game pop! I can see Bejeweled and Casual Gamers liking this. Oh, and potentially change the color of each food item to a unique one, because seeing the same color but not the same item makes it stressful in a way. Good job and keep it up.
Hey! Not bad. It needs some work but there are good bones to the overworld and I really dig the dedication to the game's music and features. The binary: 23, 17, 10? Is that right?
I couldn't really find how to do anything and the game needs some more work, but I definitely perceive where it could go. Good job and don't stop.
Hey! So, the game never loaded past the intro dialogue for me. And while they were talking there was nothing on the screen. I think this would fair better as a downloadable instead of a browser type. Unless you can optimize it for browser. The music was jamming, and I really feel like (based on the screenshots) this would be a fun and beautiful game, especially for 1 month.
Hey. Nice game (especially for 1 month). I got a little confused as I didn't see the controls until after I played and saw your comment below. I love the music and atmosphere, definitely expecting a jump scare. Some things took me a while to understand but I eventually did. Got stuck in the guardian level but it was fun nonetheless. Good job and keep going.
I really like the environment. The controls are pretty tough to use and I didn't know what my objective was. I really liked the sounds of the forest area, it gave a nice ambience. What engine did you make this in? I didn't see a splash screen so I'm guessing either Godot or something else? Good job and don't quit.
Hey that's good input! Now that I think of it, I should've strayed from the tutorial to make powerups. I made a space shooter in Unity many years ago when I was first starting off with game engine development, and it had a triple shot, speed boost and shield powerup! Maybe I can try with this if I can confidently make it!
I made a game and released it on Steam in February 2023. It's called Lockes The Thief. It took 2 years to create. A month after releasing it, I started planning Lockes 2. After dancing around 2 versions, I finally settled on a stylized action adventure game. The demo is available now on itch. I'm hoping to get some honest feedback so I can approach the full version with perfessionalism. So tell me what you think! I can take it. Thanks!
Oh, here's the think: https://padlockestech.itch.io/lockes-2-demo
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The art, music and theme were very good on this game. The mechanics were difficult though. I hit the enemy multiple times cause he looked threatening; then realized I needed to talk to him. After talking he just died. Also there were a few typos. The story definitely pulls at your heart strings. Very touching.







