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TheObands

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A member registered Jun 01, 2020 · View creator page →

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Thank you, sorry for the inconvenience, I just edited the post 

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Hi! I Recently completed a new prototype of a game called RoboHunt. It was mainly done to explore UE4's AI system and I am really proud of how it ended up looking. It would be nice if you could play it and give me some feedback regarding gameplay and functionality, and if you think I should keep making games with this level of artifical intelligence. 

In this game, you control a robot in a testing facility. Your objective? Defeat all the enemies in the map as fast as possible.

Here is the link: 

https://theobands.itch.io/robohunt

Thanks in advance!

Thank you! Did you felt like it was balanced? We know it's hard, but is not impossible once you get the hang of it. However I would like to know what you think about the gameplay

Hi! Me and my friend made a game called No Time To Die a couple of months ago. Although the project was made for a Jam, it would be cool to get feedback about the gameplay mechanics, the clarity of the instructions and if the game feels balanced overall.  That way we can improve our game design abilities and be better the next time we make a game.

Thanks in Advance. 

https://clubsergio.itch.io/nttd

Thanks!!

Hello everyone! I recently published my first big prototype called Art Heist made in UE4, a third person shooter in which your objective is to rob an art museum. Here's the link to the itch.io page: https://theobands.itch.io/art-heist

I hope to get some feedback from you! Enjoy it.