DUCKING? In a WALKING simulator?! That's illegal!
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Unfortunately, it's a side effect of how item pickups are coded in the game. They're auto-scaled based on the size of the first object it finds, so it looks weird on item pickups composed of more than 1 object. A vanilla example is the Warbanner, where it scales based on the warbanner pole, but doesn't take the cloth into account, so it appears bigger than it should be.
The achievement is not granted with the Artifact of Sacrifice active. This will be added to the achievement's description in the next patch.
You can use the CheatUnlocks mod to force-unlock achievements.
Oh, I guess it might be dealing a lot of damage when stacked and powered by DLC1's Ignition Tank. I'll probably just make it so the item can't deal more than 2% of your health per second if the effect was triggered on you from an enemy.
Are you sure it was the DoT? It deals 0.2% of your max HP per second and +0.02% max HP for each level beyond 17, so it deals 1.82% of your health at max enemy level 99, and the DoT lasts up to 2 seconds after the last hit. *Ideally* it shouldn't be able to kill you.
3 would probably add more containers. But, honestly, I think I'll do the second one since the 3rd is both hell to make (basically requires me to make an entirely new interactable with model, animations & stuff) and feels too complicated for a white-tier item.