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Unfortunately, it's a side effect of how item pickups are coded in the game. They're auto-scaled based on the size of the first object it finds, so it looks weird on item pickups composed of more than 1 object. A vanilla example is the Warbanner, where it scales based on the warbanner pole, but doesn't take the cloth into account, so it appears bigger than it should be.

Sadge. Thanks for the reply!